Garry's Mod

Garry's Mod

[VJ Base] Random's HL:2 Extended Antlion Guards SNPCs
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Random72638  [developer] 15 Dec, 2024 @ 1:42am
Bugs and Abnormalities!
Make sure to provide detailed explanations of the issues!
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ABEBELVOLKS 22 Dec, 2024 @ 9:25am 
For some reason, most of the antlions have a "ERROR" model, does it need any game?
Random72638  [developer] 22 Dec, 2024 @ 10:17am 
Originally posted by ABEBELVOLKS:
For some reason, most of the antlions have a "ERROR" model, does it need any game?
Who knows, maybe the addon has required content that has to additionally be installed?
Last edited by Random72638; 22 Dec, 2024 @ 10:17am
[[VJ Base] Random's HL:2 Extended Antlion Guards SNPCs] lua/entities/npc_vj_rnds_hla_guard/init.lua:1433: attempt to index field 'VJ' (a nil value)
1. HandleGibOnDeath - lua/entities/npc_vj_rnds_hla_guard/init.lua:1433
2. GibOnDeath - lua/vj_base/ai/core.lua:3239
3. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3267
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3171
5. TakeDamageInfo - [C]:-1
6. DealDamage - lua/vj_base/funcs.lua:766
7. ApplyRadiusDamage - lua/vj_base/funcs.lua:774
8. DealDamage - lua/entities/obj_vj_projectile_base/init.lua:196
9. PhysicsCollide - lua/entities/obj_vj_projectile_base/init.lua:303
10. unknown - lua/entities/obj_vj_projectile_base/init.lua:291

Only effects the [HLA-Styled] Antlion Guards.
Can recreate this bug consistently by shooting a combine ball at the bottom of the sac that explodes. It should be noted though that it can be triggered by any high-source of damage, such as a rocket.
Last edited by HaCkErMaN; 25 Apr @ 6:24pm
Minimum damage cap triggered.

[[VJ Base] Random's HL:2 Extended Antlion Guards SNPCs] lua/entities/npc_vj_rnds_hla_guard/init.lua:1433: attempt to index field 'VJ' (a nil value)
1. HandleGibOnDeath - lua/entities/npc_vj_rnds_hla_guard/init.lua:1433
2. GibOnDeath - lua/vj_base/ai/core.lua:3239
3. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3267
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3171
Random72638  [developer] 25 Apr @ 9:48pm 
Should now be fixed.
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