Rain World
Rain Meadow
白狐_Reddish White 2025년 4월 20일 오전 7시 51분
An idea (though unlikely)
I'm a Chinese player and I have an idea

(Well, actually I don't know much about programming. I have no idea what its operating principle is. I even translated this passage by AI. But I'm really looking forward to Meadow making The online version of The Watcher.)


The current meadow online is when several players join a p2p server created by another player. The main reason for The Watcher's crash is the asynchronous operation on both ends. However, if players are allowed to play alone with each other in some way, but the operations between players are conducted through an "NPC", such as two people opening a room, It shows two cats together, but one of them is just an "NPC" that synchronizes the operations of the other. In this way, only one person's data needs to be detected. When one person enters another map, a new detection is conducted. When the player is in the same room, another "NPC" that synchronizes the operations is generated at the designated position. This seems to be a multiplayer online game. In fact, it's just a few people playing the same save file as a single player. This way, the current malicious synchronization BUG should not occur
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gemgamer123 2025년 5월 24일 오전 7시 02분 
that would be cool
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