Project Zomboid

Project Zomboid

Sanity B42
Bug Error
`attempted index: equals of non-table: zombie.ai.states.BumpedState@44f447a9
function: UpdateStats -- file: sanity_functions.lua line # 223 | MOD: $ANITY B42
function: main -- file: main_sanity.lua line # 34 | MOD: $ANITY B42
java.lang.RuntimeException: attempted index: equals of non-table: zombie.ai.states.BumpedState@44f447a9
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.GameTime.update(GameTime.java:658)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:611)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1592)
at zombie.gameStates.IngameState.update(IngameState.java:1320)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:372)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
at zombie.GameWindow.frameStep(GameWindow.java:917)
at zombie.GameWindow.run_ez(GameWindow.java:810)
at zombie.GameWindow.mainThread(GameWindow.java:610)
at java.base/java.lang.Thread.run(Unknown Source)
`

I am very unsure if this is because of a incompatibility of a mod I have.