XCOM 2
Viper's Proficiency Jackal Class
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Dęąth Viper  [developer] 23 Dec, 2024 @ 11:07pm
Proficiency Jackal Class
Rank 1:
  • Jackal Mastery - Improves with rank.
  • Run and Slice - Run and slice target. Costs 1 action.
  • Survivor - Ensure the first killing blow each mission is a bleedout.

Rank 2:
  • Hit and Run - Gain a movement AP after landing the shot.
  • Shadow Melt - Slash that triggers stealth on killing blows. Resets Run and Slice.
  • Lick Your Wounds - Hunkering down heals and removes additional statuses.

Rank 3:
  • Run and Hit - Gain an extra none-movement AP after landing the shot.
  • Drifter Reload - On using a melee ability, reload primary weapon.
  • Adrenaline - Killing blows grant Ablative HP.

Rank 4:
  • Cold Blooded - First shot against target suffering from bleeding, poison, acid, or burning doesn't cost an action.
  • Disarming Strike - Slash that disarms. Resets Run and Slice.
  • Combat Fitness - Passively gain stat bonuses to Aim, Mobility, and Crit Chance.

Rank 5:
  • Beso Toxico - Shot that inflicts Poison and Agony.
  • Hamstring - Slash that immobilizes. Resets Run and Slice.
  • Trench Warfare - Hunker Down after delivering a killing blow.

Rank 6:
  • Salf in the Wound - Deal bonus damage to units suffering from Bleeding, Poison, Acid, or Burning.
  • Over-Kill - Attacks do bonus damage to units at 50% or less HP.
  • Snake Blood - Immunity to poison, and passive gain Dodge.

Rank 7:
  • Poison Dart Volley - Triple shot that inflicts Poison and Agony.
  • Lacerate - Slash that ruptures and bleeds. Resets Run and Slice.
  • This One's Mine - Mark target, gaining bonus Aim and Defense vs it.

Rank 8:
  • Gunslinger - Gain bonus damage, aim, and crit chance with primary weapon. scales with weapon tier.
  • Execute - Melee attacks deal triple damage vs marked or holo-targeted enemies.
  • Watchful Eye - Fire at your marked target if it moves or attacks.
Last edited by Dęąth Viper; 17 Mar @ 8:47pm