Stellaris

Stellaris

Stellaris Ascended
 This topic has been pinned, so it's probably important
Accorata  [developer] 27 Dec, 2024 @ 1:52pm
Suggestions, Balance, and/or Questions
Any feedback, good or bad, is always appreciated. I'll do my best to respond to everyone and take their feedback into account, however just because you say you'd like X to change does not guarantee X will change. If you feel strongly about something, justify it with evidence if you want results. Additionally, you can message me on Discord if it's too much to post here. Any questions on mechanics are also welcome, though I hope this mod is straightforward enough. Thanks and I hope you've enjoyed this creation of mine.
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Showing 1-15 of 57 comments
Calvin 27 Dec, 2024 @ 2:13pm 
Would this mod be compatible with an existing save?
Accorata  [developer] 27 Dec, 2024 @ 2:35pm 
@Calvin Yes, however, you won't be able to gain a psionic or genetic government if you've already ascended. (As those events fire upon ascension.)
Crabpack 27 Dec, 2024 @ 2:57pm 
just curious since this adds civics as well
does this mod conflict with Ethics and Civics classic? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1100284147&searchtext=civics+and+ethics
i love the look and premise of this mod but i fear i'd have a hard time trading the ethics and civics mod for it unless you'd add some ethic stuff later or something like that
Accorata  [developer] 27 Dec, 2024 @ 6:35pm 
@Crabpack Should be perfect
Grendain 28 Dec, 2024 @ 1:20am 
Is possible made all this new Governs already available in the governs empire creation ? :elindustry:
Almaz723 28 Dec, 2024 @ 2:26am 
Will this mod wotk with mods that allow to choose/combine multiple ascencions? what will happen if i choose to be genetically modified psionic cyborgs?
Crabpack 28 Dec, 2024 @ 4:15am 
Originally posted by Accorata:
@Crabpack Should be perfect
Grand can't wait to test it out tomorrow then
Accorata  [developer] 28 Dec, 2024 @ 6:30am 
@Grendain Not something I’d want to add given that feels more of a cheat and these are supposed to be mechanics you unlock. But if someone else makes a mod like that, it shouldn’t be too hard
Accorata  [developer] 28 Dec, 2024 @ 6:32am 
@Almaz723 In that case you would be able to choose from any of the Psionic/genetic/cybernetic civics without problems. You would still only be able to have one ascended authority but you could essentially chose which if you follow the event chains (just as in the Machine Age DLC)
John S. Stapler 29 Dec, 2024 @ 1:48pm 
will this work with a mod that adds New Authorities if not compatch for this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2280945168
Last edited by John S. Stapler; 29 Dec, 2024 @ 1:51pm
Accorata  [developer] 29 Dec, 2024 @ 9:12pm 
@John S. Stapler I honestly am not sure. It seems that mod overrides a lot of vanilla elements, not just including authorities. I don't expect either to break each other, but since you can only have one authority at a time, you might end up with one from this mod and not from that one or vice versa.
The_Polite_Fish 30 Dec, 2024 @ 11:03am 
is it compatible with stellaris evolved?
Accorata  [developer] 30 Dec, 2024 @ 12:06pm 
@The_Polite_Fish Should work fine
is this zofe compatible?
Accorata  [developer] 2 Jan @ 4:47pm 
@canguro2010 Mostly likely, but what is zofe?
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