Project Zomboid

Project Zomboid

Did I Have A Car?
Error Console
`attempted index: getScriptName of non-table: null
function: checkingVehicles -- file: MyCar.lua line # 118 | MOD: Did I Have A Car?
function: myCar_vehicleSpawn -- file: MyCar.lua line # 183 | MOD: Did I Have A Car?
java.lang.RuntimeException: attempted index: getScriptName of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2428)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2192)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2180)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:195)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5955)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3161)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3253)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.iso.IsoWorld.update(IsoWorld.java:3187)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1750)
at zombie.gameStates.IngameState.update(IngameState.java:1443)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:377)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
at zombie.GameWindow.frameStep(GameWindow.java:924)
at zombie.GameWindow.run_ez(GameWindow.java:817)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
`
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Showing 1-4 of 4 comments
N0wh3re  [developer] 30 Jan @ 8:04am 
Thank you for reporting, I already fixed your issue from last update(about 24 hours ago or so). please update mod and try again. :spiffo:
Last edited by N0wh3re; 30 Jan @ 8:05am
hoshie 3 Feb @ 11:52pm 
FYI for everybody still encountering this bug. Unsub + Sub this mod again in the workshop. I still encountered the error until i did this.

Thank you very much for the hard work N0wh3re :cherrypie:
N0wh3re  [developer] 4 Feb @ 12:04am 
Originally posted by hoshie:
FYI for everybody still encountering this bug. Unsub + Sub this mod again in the workshop. I still encountered the error until i did this.

Thank you very much for the hard work N0wh3re :cherrypie:
:spiffo:
It's really sad when Steam Workshop sometimes thought that they had updated the mod already, but in real, they haven't yet.
Last edited by N0wh3re; 4 Feb @ 12:04am
the mod wont come up why :3
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Showing 1-4 of 4 comments
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