Project Zomboid

Project Zomboid

[B42] Knox Event Expanded NPC mod [alpha v0.3.5-1]
Hi, I installed the mod on an existing save and got this error. Tried creating a new world running only this mod but still got the error.
LOG : General f:1, t:1755063501154> -----------------------------------------
STACK TRACE
-----------------------------------------
function: render -- file: ISVersionWaterMark.lua line # 37 | MOD: Knox Event Expanded NPC

ERROR: General f:1, t:1755063501154> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: instance of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1668)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
zombie.ui.UIElement.render(UIElement.java:2009)
zombie.ui.UIManager.render(UIManager.java:419)
zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1331)
zombie.gameStates.IngameState.renderframeui(IngameState.java:1317)
zombie.gameStates.IngameState.renderInternal(IngameState.java:1456)
zombie.gameStates.IngameState.render(IngameState.java:1406)
zombie.gameStates.GameStateMachine.render(GameStateMachine.java:28)
zombie.GameWindow.renderInternal(GameWindow.java:468)
zombie.GameWindow.frameStep(GameWindow.java:940)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:1, t:1755063501155> -----------------------------------------
STACK TRACE
-----------------------------------------
function: render -- file: ISVersionWaterMark.lua line # 37 | MOD: Knox Event Expanded NPC

LOG : General f:210, t:1755063511467> -----------------------------------------
STACK TRACE
-----------------------------------------
function: populate -- file: NpcOverviewPanel.lua line # 86 | MOD: Knox Event Expanded NPC
function: createChildren -- file: NpcOverviewPanel.lua line # 36 | MOD: Knox Event Expanded NPC
function: instantiate -- file: ISUIElement.lua line # 926 | Vanilla
function: addChild -- file: ISUIElement.lua line # 1441 | Vanilla
function: addView -- file: ISTabPanel.lua line # 526 | Vanilla
function: createChildren -- file: NpcOverviewWindow.lua line # 55 | MOD: Knox Event Expanded NPC
function: instantiate -- file: ISUIElement.lua line # 926 | Vanilla
function: OnOpenPanel -- file: NpcOverviewWindow.lua line # 18 | MOD: Knox Event Expanded NPC
function: toggleNpcOverview -- file: ISEquippedItem_Knox.lua line # 148 | MOD: Knox Event Expanded NPC
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla

ERROR: General f:210, t:1755063511468> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: Object tried to call nil in populate at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:817)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1765)
se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
zombie.ui.UIElement.onMouseUp(UIElement.java:1638)
zombie.ui.UIElement.onMouseUp(UIElement.java:1593)
zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1700)
zombie.ui.UIManager.updateMouseButtons(UIManager.java:866)
zombie.ui.UIManager.update(UIManager.java:725)
zombie.GameWindow.logic(GameWindow.java:326)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:210, t:1755063511468> -----------------------------------------
STACK TRACE
-----------------------------------------
function: populate -- file: NpcOverviewPanel.lua line # 86 | MOD: Knox Event Expanded NPC
function: createChildren -- file: NpcOverviewPanel.lua line # 36 | MOD: Knox Event Expanded NPC
function: instantiate -- file: ISUIElement.lua line # 926 | Vanilla
function: addChild -- file: ISUIElement.lua line # 1441 | Vanilla
function: addView -- file: ISTabPanel.lua line # 526 | Vanilla
function: createChildren -- file: NpcOverviewWindow.lua line # 55 | MOD: Knox Event Expanded NPC
function: instantiate -- file: ISUIElement.lua line # 926 | Vanilla
function: OnOpenPanel -- file: NpcOverviewWindow.lua line # 18 | MOD: Knox Event Expanded NPC
function: toggleNpcOverview -- file: ISEquippedItem_Knox.lua line # 148 | MOD: Knox Event Expanded NPC
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla