Hearts of Iron IV

Hearts of Iron IV

USA Rework
 This topic has been pinned, so it's probably important
GermanyLuxembourg Deluxe  [developer] 22 Jan @ 5:19pm
Suggestions
Post suggestions here
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Silver 24 Jan @ 8:08pm 
Could you change America's name from "United States" to United States of America"? It's a pretty minor change, but I think it looks a bit better on the map.
GermanyLuxembourg Deluxe  [developer] 24 Jan @ 9:22pm 
Funny you ask, I've tried, but with no success. I'm not sure why...
You just need to change the value of USA_democratic:0 and add "of America" to it in the file named "countries_l_english.yml" in /localisation/english. There's also USA_democratic_DEF:0 below that, but the first one is what affects the map. The second one is used in text variables to refer to the country.
GermanyLuxembourg Deluxe  [developer] 29 Jan @ 4:33pm 
I've already tried that, you can look in the mod files yourself, but for some reason it doesn't work
It might be your changes to the US map causing the issue then. It's the only thing I can think of off the top of my head. Either way it's a minor issue that doesn't matter much outside of comestics and personal taste. I like "United States" better myself :)

EDIT: Apparently the game expects those definitions only in a file specifically called countries_l_english.yml. If you put a file called that in your mod folder, it works. So if you really want to change country names you need to use that file name. It would clash with other mods that change names (the last mod loaded would win the naming rights race), but there's apparently not much you can do if you want to do name changes.
Last edited by Lance Devonshire; 29 Jan @ 6:22pm
Really loving the mod. I have a few suggestions:
1) more diplomatic options with the monarchist tree, rather than just "conquer all of these people". For instance maybe an option to ally with either the allies or axis.
2) an option to ally and eventually diplomatically merge your country with Britain if both of you go monarchist and pick Edward VIII
3) some silly alternative monarchist options that could be fun. Something like the exiled French or Spanish kings. Maybe Habsburgs too.
4) please please PLEASE either remove or tone down the RNG elements of the congress mechanic. I cannot begin to describe how annoying it is to get cucked out of an early 2-Ocean-Navy-Act because you rolled bad RNG on the congress events.
5) option to setup various puppets with roleplay names. For example, if playing monarchist and you defeat the allies and take all of their South East Asian possessions, maybe an option to merge all of those territories with Philippines to form a Grand Duchy of Indochina, or Viceroyalty of the East Indies. Something along those lines. Similar situation for African territories, being given the option to release large regions as puppets equivalent to what colonial powers did irl (a good example is Italy being able to form Italian East Africa, or Britain with the Dominion of North America.)
6) Granting statehood to Hawaii, Puerto Rico and Alaska would stop them from declaring independence during the civil war, but for balance, granting them statehood would be more expensive. Doesn't really make sense in my opinion for Puerto Rico to declare independence if they're a state. At the very least it should influence their decision.
7) not being given claims on seceded/stolen territories, as it makes the country in question have a huge opinion debuff. Boosting relations with Hawaii to the point where they will accept re-unification is very difficult because they have a -40 debuff for claiming their land. Seeing as you get a war goal for that territory anyway if they refuse this doesn't really make sense from a gameplay standpoint. Perhaps also you could have an option to offer things in return for taking back territories - temporarily giving resource rights or paying civ factories to the country in question, for instance. And for Hawaii and Puerto Rico, promising to build a certain amount of industry in them, and if you don't after however many years, they will secede again.

Apologies for the essay, lol. This is a great mod and I have a lot of thoughts about it. If that wasn't obvious.
Last edited by Lucina Augusta; 1 Feb @ 1:05pm
I thing adding focus to all paths that let's you send volunteers would make the game better because right now the only focus I know that lets you send volunteers is limited intervention.I haven't played side with the people path yet but side with the government should have something like limited intervention too. Of course this can be added to all paths.
Pepper 3 Feb @ 2:33pm 
Rework the Mac Arthur path

1. Allow him to be a general while being the country leader
2. An option to return to democracy (Somewhere around 1944)
3. Make the war powers act work without silver shirt support
Pepper 3 Feb @ 2:54pm 
And bring some focuses from the new deal into the Mac Arthur Path (Manhattan project, Military stuff)
Erld Browder or IWW patch
Adding a grand battle plan -15% theorist would be a small but nice QoL change for us GBP enjoyers. Just a thought that came across my mind again today when playing the US again.
Not sure if you wanted to add some OWB flavor to the mod with the NCR as a formable nation...
The Military Governments Should be Fascist/USAF Depending on the Owners Ideology
When you go with another candidate after the 1936/40 election, the decide foreign policy tree should become available, as well as my aforementioned MacArthur buffs when you elect him in 1944, He should have a separate democratic focus tree from the gridlock tree he has
Davis monthan Airbase should be in southern arizona, not in the north, silly hoi4 devs
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