Source Filmmaker

Source Filmmaker

[MiSide] ChibiMita
CrowGamer  [developer] 7 Jan @ 5:26am
Other Miside models
Link will be here
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Showing 1-15 of 17 comments
CrowGamer  [developer] 7 Jan @ 5:48am 
If you have any questions about models, write here or in comments
cappies tie is red but model have blue tie
CrowGamer  [developer] 7 Jan @ 11:27pm 
Okay, I'll take a look and update the model
CrowGamer  [developer] 8 Jan @ 3:06am 
@doomddoom here's the link

https://drive.google.com/file/d/1c3Bd7iYPMbo8Fck-OX-6sJbWm9Sll1Ns/view?usp=sharing

Miside model path (\models\miside) Just move everything in the archive there and replace it
thank you so much! XD
Originally posted by CrowGamer:
https://drive.google.com/file/d/1JxqTvYZkJcNjqkTUD6fxvgkuAs7Ge6oz/view?usp=sharing

for some reason all the models have missing textures on the eyes and outlines for some skins, also mita noface and mitamadtrue just have a missing face texture covering most of their head. and i noticed that the models have two sets of eyes? one with bones and one with qc eyes, but i dont know how to hide the qc eyes :steamhappy:
also i checked some of the vmt's and theres some that just have $basetexture set to null, im not sure if that could have something to do with the missing textures? :steamhappy:
CrowGamer  [developer] 13 Jan @ 4:37am 
Originally posted by Alt_Reflect:
also i checked some of the vmt's and theres some that just have $basetexture set to null, im not sure if that could have something to do with the missing textures? :steamhappy:



I'll update the models, there author made new costumes for them based on the assets I gave him + removed the qc eyes.

Rewrite the head as follows

$model “Head” “Head.dmx” {
}

and skins eye


$texturegroup "skinfamilies"
{
{ "Face" "Eye_L" "Eye_R" "EyeStatic1" "outline"}
{ "Face" "Eye_L" "Eye_R" "EyeStatic1" "off"}
Originally posted by CrowGamer:
Originally posted by Alt_Reflect:
also i checked some of the vmt's and theres some that just have $basetexture set to null, im not sure if that could have something to do with the missing textures? :steamhappy:



I'll update the models, there author made new costumes for them based on the assets I gave him + removed the qc eyes.

Rewrite the head as follows

$model “Head” “Head.dmx” {
}

and skins eye


$texturegroup "skinfamilies"
{
{ "Face" "Eye_L" "Eye_R" "EyeStatic1" "outline"}
{ "Face" "Eye_L" "Eye_R" "EyeStatic1" "off"}

can i do that rewrite thing in vtfeditor? or does it have to be in hammer or whatever? im not super knowledgeable in editing stuff in sfm
CrowGamer  [developer] 13 Jan @ 5:06am 
Originally posted by Alt_Reflect:
Originally posted by CrowGamer:



I'll update the models, there author made new costumes for them based on the assets I gave him + removed the qc eyes.

Rewrite the head as follows

$model “Head” “Head.dmx” {
}

and skins eye


$texturegroup "skinfamilies"
{
{ "Face" "Eye_L" "Eye_R" "EyeStatic1" "outline"}
{ "Face" "Eye_L" "Eye_R" "EyeStatic1" "off"}

can i do that rewrite thing in vtfeditor? or does it have to be in hammer or whatever? im not super knowledgeable in editing stuff in sfm


If you have a Crowbar you can get the qc file and rewrite it and recompile it and I'll post a link to the new version of the models
Originally posted by CrowGamer:
Originally posted by Alt_Reflect:

can i do that rewrite thing in vtfeditor? or does it have to be in hammer or whatever? im not super knowledgeable in editing stuff in sfm


If you have a Crowbar you can get the qc file and rewrite it and recompile it and I'll post a link to the new version of the models

and i'd have to do that for each model? :steamsad:
CrowGamer  [developer] 13 Jan @ 5:43am 
Originally posted by Alt_Reflect:
Originally posted by CrowGamer:


If you have a Crowbar you can get the qc file and rewrite it and recompile it and I'll post a link to the new version of the models

and i'd have to do that for each model? :steamsad:


Yeah if you're bothered by the qc eye skins or just change the stick to statics
Originally posted by CrowGamer:
Originally posted by Alt_Reflect:

and i'd have to do that for each model? :steamsad:


Yeah if you're bothered by the qc eye skins or just change the stick to statics

nah, im fine with qc eyes, i was just confused since usually theres a way to swap between the two. :steamhappy:
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