Garry's Mod
GWater2 - Dynamic Water
The water clips through the map on an Intel GPU
I cleaned all my addons, verified my files, and it was still happening. It interacts with props and players but it just falls through the map for some reason.
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This same thing happens to me, I have an Intel ARC B580. To add to this, the physic calculations work just fine on entities, but are broken on any form of brush.
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