Garry's Mod

Garry's Mod

GWater2 - Dynamic Water
Send your presets here
title! Feel free to send your own presets here :p
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Showing 1-15 of 81 comments
j3fh4l 11 Jan @ 7:15pm 
{"Milk Chocolate (no brightness)":{"PHYS/Cohesion":0.709,"PHYS/Viscosity":20.0,"PHYS/Sound Volume":0.0,"VISL/Color":[72.0,37.0,12.0,255.0],"INTC/TouchDamage":-1.0,"VISL/Color Value Multiplier":0.37,"PHYS/Gravity":-15.24,"PHYS/Adhesion":0.166,"VISL/Diffuse Lifetime":0.0,"CUST/Master Reset":true,"CUST/Author":"j3fh4l"}}
j3fh4l 11 Jan @ 7:16pm 
{"Very Weird Acting liquid":{"PHYS/Adhesion":0.064,"PHYS/Viscosity":11.72,"INTC/Force Buoyancy":5.4,"INTC/Reaction Forces":true,"VISL/Color Value Multiplier":3.0,"INTC/Force Dampening":0.07,"CUST/Master Reset":true,"VISL/Reflectance":1.329,"PHYS/Cohesion":2.0,"PHYS/Sound Volume":0.93,"PHYS/Sound Pitch":0.13,"PHYS/Gravity":-30.48,"PHYS/Surface Tension":1.0,"VISL/Diffuse Threshold":54.2,"PHYS/Vorticity Confinement":4.0,"VISL/Diffuse Lifetime":20.0,"VISL/Color":[13.0,3.0,162.0,14.0],"CUST/Author":"j3fh4l"}}
j3fh4l 11 Jan @ 7:16pm 
{"CocoCola":{"VISL/Color":[255.0,153.0,0.0,74.0],"VISL/Reflectance":6.694,"VISL/Color Value Multiplier":0.51,"CUST/Author":"j3fh4l","VISL/Diffuse Threshold":1.0,"VISL/Diffuse Lifetime":20.0,"CUST/Master Reset":true,"INTC/Reaction Forces":true}}
{"говно":{"PHYS/Adhesion":0.0,"PHYS/Viscosity":20.0,"PHYS/Sound Volume":1.0,"INTC/SwimFriction":0.0,"PHYS/Collision Distance":0.5,"VISL/Diffuse Threshold":100.0,"INTC/Force Buoyancy":0.0,"INTC/Reaction Forces":false,"PHYS/Timescale":1.0,"PHYS/Gravity":-15.24,"VISL/Color Value Multiplier":1.0,"PHYS/Dynamic Friction":0.5,"INTC/SwimSpeed":2.0,"VISL/Color":[255.0,174.0,0.0,255.0],"PHYS/Surface Tension":0.01,"VISL/Reflectance":1.333,"PHYS/Cohesion":0.0,"PHYS/Fluid Rest Distance":0.65,"INTC/Force Multiplier":0.01,"CUST/Master Reset":true,"INTC/MultiplyJump":1.0,"PHYS/Radius":10.0,"VISL/Diffuse Lifetime":5.0,"INTC/MultiplyWalk":1.0,"PHYS/Sound Pitch":1.0,"INTC/Force Dampening":0.0,"INTC/SwimBuoyancy":0.49,"INTC/Player Interaction":true,"PHYS/Vorticity Confinement":0.0,"INTC/MultiplyParticles":60.0,"INTC/TouchDamage":0.0,"CUST/Author":"shotganer"}}
{"Apple Juice":{"PHYS/Cohesion":0.0,"PHYS/Sound Pitch":0.57,"PHYS/Sound Volume":1.64,"CUST/Master Reset":true,"VISL/Diffuse Lifetime":3.3,"INTC/Reaction Forces":true,"VISL/Color":[239.0,253.0,38.0,25.0],"VISL/Reflectance":1.333,"PHYS/Gravity":-20.43,"VISL/Color Value Multiplier":1.33,"VISL/Diffuse Threshold":257.1,"PHYS/Surface Tension":0.01,"CUST/Author":"shotganer"}}
{"Chernobyl Oil":{"PHYS/Cohesion":0.01,"PHYS/Radius":19.5,"INTC/TouchDamage":4.0,"INTC/Force Buoyancy":143.6,"INTC/Reaction Forces":true,"VISL/Color":[29.0,223.0,29.0,25.0],"VISL/Reflectance":1.333,"PHYS/Gravity":-15.24,"PHYS/Surface Tension":0.01,"PHYS/Timescale":1.0,"CUST/Master Reset":true,"CUST/Author":"shotganer"}}
Last edited by shotganer; 12 Jan @ 2:06am
{"Jello":{"PHYS/Cohesion":1.851,"PHYS/Viscosity":20.0,"VISL/Diffuse Threshold":500.0,"PHYS/Collision Distance":0.1,"CUST/Author":"george_sam200","PHYS/Surface Tension":0.0,"VISL/Color":[23.0,102.0,151.0,25.0],"PHYS/Sound Pitch":0.91,"VISL/Color Value Multiplier":0.63,"PHYS/Dynamic Friction":0.46,"PHYS/Fluid Rest Distance":0.55,"VISL/Diffuse Lifetime":5.3,"CUST/Master Reset":true,"VISL/Reflectance":1.087}}
{"A Really Cold Water (ARCW)":{"PHYS/Cohesion":2.0,"CUST/Master Reset":true,"VISL/Color":[0.0,157.0,255.0,25.0],"PHYS/Gravity":-15.24,"VISL/Color Value Multiplier":3.0,"CUST/Author":"shotganer","INTC/TouchDamage":1.0,"VISL/Reflectance":1.0}}
{"HL2 Medkit Liquid":{"PHYS/Cohesion":2.0,"CUST/Master Reset":true,"VISL/Color":[50.0,255.0,0.0,25.0],"PHYS/Gravity":-15.24,"VISL/Color Value Multiplier":2.24,"CUST/Author":"shotganer","INTC/TouchDamage":-1.0,"VISL/Reflectance":1.0}}





(you can heal yourself by diving in this liquid)
Last edited by shotganer; 12 Jan @ 4:20am
engine 12 Jan @ 4:33am 
{"Blood V2":{"PHYS/Cohesion":0.433,"PHYS/Viscosity":1.0,"CUST/Author":"Eagle [keem]","PHYS/Radius":4.0,"VISL/Color":[210.0,30.0,30.0,150.0],"PHYS/Surface Tension":0.0,"PHYS/Adhesion":0.155,"PHYS/Dynamic Friction":0.51,"PHYS/Timescale":1.201,"PHYS/Fluid Rest Distance":0.64,"CUST/Master Reset":true,"VISL/Reflectance":1.333}} even better blood preset, its radius was changed to be larger so that it wont be too small and wont lag TOO much for bad pcs
engine 12 Jan @ 4:33am 
{"♥♥♥":{"PHYS/Cohesion":0.024,"PHYS/Viscosity":10.0,"CUST/Author":"Eagle [keem]","INTC/MultiplyWalk":0.25,"VISL/Color":[255.0,255.0,255.0,255.0],"CUST/Master Reset":true,"VISL/Color Value Multiplier":0.82,"VISL/Diffuse Lifetime":0.0,"PHYS/Adhesion":0.159,"VISL/Diffuse Threshold":500.0,"PHYS/Surface Tension":0.011,"VISL/Reflectance":1.675}} uhhhh
engine 12 Jan @ 4:33am 
{"Poo":{"PHYS/Cohesion":1.934,"PHYS/Viscosity":10.0,"CUST/Author":"Eagle [keem]","CUST/Master Reset":true,"PHYS/Radius":12.1,"VISL/Color":[180.0,42.0,0.0,255.0],"VISL/Diffuse Threshold":500.0,"VISL/Color Value Multiplier":0.21,"PHYS/Adhesion":0.169,"INTC/MultiplyWalk":0.25,"VISL/Diffuse Lifetime":0.0,"PHYS/Surface Tension":0.01,"VISL/Reflectance":1.0}}
{"Kisel (from stalker)":{"PHYS/Cohesion":0.0,"PHYS/Viscosity":20.0,"CUST/Author":"shotganer","PHYS/Gravity":-15.24,"INTC/SwimBuoyancy":-2.0,"VISL/Color":[50.0,255.0,0.0,25.0],"PHYS/Surface Tension":0.01,"VISL/Color Value Multiplier":3.0,"CUST/Master Reset":true,"PHYS/Adhesion":0.022,"INTC/TouchDamage":3.0,"VISL/Reflectance":1.0}}
{"Boing":{"PHYS/Cohesion":0.0,"PHYS/Viscosity":20.0,"INTC/SwimBuoyancy":2.0,"VISL/Color":[50.0,153.0,187.0,25.0],"VISL/Color Value Multiplier":3.0,"VISL/Reflectance":1.0,"CUST/Master Reset":true,"PHYS/Gravity":-15.24,"PHYS/Surface Tension":0.01,"CUST/Author":"shotganer"}}
{"Red Ice":{"PHYS/Cohesion":2.0,"PHYS/Viscosity":20.0,"CUST/Author":"shotganer","INTC/MultiplyWalk":0.12,"VISL/Color":[255.0,114.0,0.0,231.0],"PHYS/Surface Tension":0.01,"INTC/MultiplyJump":0.18,"CUST/Master Reset":true,"PHYS/Gravity":-22.2,"INTC/MultiplyParticles":4.0,"INTC/TouchDamage":10.0,"VISL/Reflectance":1.333}}
Last edited by shotganer; 12 Jan @ 4:48am
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