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I am getting two errors.
FIRST ERROR:
`function: render -- file: backgroundFramework.lua line # 28 | MOD: Background Framework
function: prerender -- file: backgroundFramework.lua line # 127 | MOD: Background Framework
java.lang.RuntimeException: __mul not defined for operands in render
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:659)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:1978)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.ui.UIManager.render(UIManager.java:414)
at zombie.gameStates.MainScreenState.render(MainScreenState.java:456)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.GameWindow.renderInternal(GameWindow.java:450)
at zombie.GameWindow.frameStep(GameWindow.java:938)
at zombie.GameWindow.run_ez(GameWindow.java:810)
at zombie.GameWindow.mainThread(GameWindow.java:610)
at java.base/java.lang.Thread.run(Unknown Source)
`
SECOND ERROR:
`function: render -- file: backgroundFramework.lua line # 28 | MOD: Background Framework
function: prerender -- file: backgroundFramework.lua line # 127 | MOD: Background Framework
`
I've no idea why does your MainScreenState.getInstance().lightningDelta return null but I'll add check to prevent errors
Framework could just work by itself (vanilla backgrounds fullhd or ultrawide) + optional direct images
But I'll fix the error...
Report if there any other errors
How may we add custom logos as well?
But your game build can't access MainScreenState.getInstance().lightningDelta
Why? I've no idea... my build can do (screenshots captured it)