Project Zomboid

Project Zomboid

'84 Jeep XJ Cherokee
 This topic has been pinned, so it's probably important
KI5  [developer] 17 Jan @ 11:29am
B42 Bugs go here
This place is for B42 bugs only, every unrelated message will be deleted!

Know stuff :
-player is devoured by seats
-tires are munched up by ground sometimes, moving car will solve this

Fixed
-na
< >
Showing 1-15 of 17 comments
kolhov 17 Jan @ 2:58pm 
In version 42, they added a tire iron, which is used as an option for installing wheels, but it can't be used with your vehicles.
Soodoe 17 Jan @ 6:05pm 
Can't repair any of the custom parts, only the vanilla ones. Same thing with the Porsche
*BIGH4RRY* 17 Jan @ 7:24pm 
Originally posted by Soodoe:
Can't repair any of the custom parts, only the vanilla ones. Same thing with the Porsche
Having the same issues, unable to repair parts.
Got an incident spawn on a road, managed to find a correct wrench to change the tire missing (as the tire iron spawned on the incident scene is still not implemented for this vehicle) just to realize that even the tires spawned (both the broken and the fixed one) on the ground are not installable (as the game event spawn generic class tires ie:heavy duty and not this specific vehicle tires). Any way to make the tires/parts work with generic ones?
DaCleanest 18 Jan @ 3:14pm 
Mine isn't a glitch or a bug per-say... But mine is more of a suggested change for all the PD Variants. I've only seen the f350 and this jeep as Police vehicles. My concern is the "radio" is usually valutech. but if its a police vehicle it should have a ham radio. Thats all. Thank you so much for the mods.
Everytime I drive my car I have a noise like Im running out of gasoline. Very annoying, but no errors showing so no clue what could cause this.
KI5  [developer] 21 Jan @ 2:40am 
Originally posted by kolhov:
In version 42, they added a tire iron, which is used as an option for installing wheels, but it can't be used with your vehicles.

i missed that one, i will check it out and start adding support for it, thanks for the tip!


Originally posted by Soodoe:
Can't repair any of the custom parts, only the vanilla ones. Same thing with the Porsche

Originally posted by *BIGH4RRY*:
Originally posted by Soodoe:
Can't repair any of the custom parts, only the vanilla ones. Same thing with the Porsche
Having the same issues, unable to repair parts.


damn, i was sure i fixed that repair bug, i will check it out, thanks for reporting!

Originally posted by  Morgante ITA:
Got an incident spawn on a road, managed to find a correct wrench to change the tire missing (as the tire iron spawned on the incident scene is still not implemented for this vehicle) just to realize that even the tires spawned (both the broken and the fixed one) on the ground are not installable (as the game event spawn generic class tires ie:heavy duty and not this specific vehicle tires). Any way to make the tires/parts work with generic ones?


i can't do anything about that, those are vehicle scenes that are made by devs and are meant for vanilla vehicles, i don't think we can edit them, but cars that spawn in them will have many problems with parts


Originally posted by DaCleanest:
Mine isn't a glitch or a bug per-say... But mine is more of a suggested change for all the PD Variants. I've only seen the f350 and this jeep as Police vehicles. My concern is the "radio" is usually valutech. but if its a police vehicle it should have a ham radio. Thats all. Thank you so much for the mods.

those should be ham, every pd, fd, ranger and so on should have ham, if you find more, let me know and i will patch them up too


Originally posted by Sogienouse:
Everytime I drive my car I have a noise like Im running out of gasoline. Very annoying, but no errors showing so no clue what could cause this.

that is weird, i use only base game gas management and engine stuff, so that could be some mod or general game bug
KI5  [developer] 21 Jan @ 6:49am 
ok, i did some tests, for anyone having problems with repair, make sure it is day and you have the right materials, i have tried repair of all my vehicles currently available in b42 and they all work
Last edited by KI5; 21 Jan @ 6:49am
Hey man -- I'm just checking, I'm still getting a lot of lines of errors in the debug log. I'm not sure if you had made changed since I posted on the Jeep XJ page or not. But I created a new PasteBin, with the full log this time.

https://pastebin.com/9Y2ErPgC
KI5  [developer] 22 Jan @ 1:41pm 
Originally posted by Mitchel Vories:
Hey man -- I'm just checking, I'm still getting a lot of lines of errors in the debug log. I'm not sure if you had made changed since I posted on the Jeep XJ page or not. But I created a new PasteBin, with the full log this time.

https://pastebin.com/9Y2ErPgC


the messages you posted earlier are safe to ignore, they are warning about slow loading of some assets, but they all work fine in game. the new log is from rimworld
Originally posted by KI5:
ok, i did some tests, for anyone having problems with repair, make sure it is day and you have the right materials, i have tried repair of all my vehicles currently available in b42 and they all work
Still unable to repair dude, I can repair some of your other mods (F series and Range Rover) but not this the K series or the Porsche (windows and body panels). There is no option to repair when you click on the part in the mechanic window. I also attempted it with all other mods disabled (except That Damn Lib) Cheers
Last edited by *BIGH4RRY*; 23 Jan @ 9:45am
Any time I have this mod loaded I get a Sorry unexpected error screen and only option is to close to desktop. I have confirmed it is this mod as when I deactivate it I dont get the error in the console.txt at all. the console.txt shows this error when the mod is active.


ERROR: General f:0, t:1737842957202> ExceptionLogger.logException> Exception thrown
java.lang.Exception: Item not found: Base.85gmBbodyFrontSideWindow1 at OutputMapper.getItem(OutputMapper.java:114).
Stack trace:
zombie.entity.components.crafting.recipe.OutputMapper.getItem(OutputMapper.java:114)
zombie.entity.components.crafting.recipe.OutputMapper.OnPostWorldDictionaryInit(OutputMapper.java:121)
zombie.scripting.entity.components.crafting.OutputScript.OnPostWorldDictionaryInit(OutputScript.java:398)
zombie.scripting.entity.components.crafting.CraftRecipe.OnPostWorldDictionaryInit(CraftRecipe.java:664)
zombie.scripting.ScriptBucketCollection.OnPostWorldDictionaryInit(ScriptBucketCollection.java:188)
zombie.scripting.ScriptManager.PostWorldDictionaryInit(ScriptManager.java:1723)
zombie.iso.IsoWorld.init(IsoWorld.java:2614)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:301)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:251)
java.base/java.lang.Thread.run(Unknown Source)
Last edited by LumberingTroll; 25 Jan @ 2:17pm
KI5  [developer] 26 Jan @ 9:35am 
Originally posted by *BIGH4RRY*:
Originally posted by KI5:
ok, i did some tests, for anyone having problems with repair, make sure it is day and you have the right materials, i have tried repair of all my vehicles currently available in b42 and they all work
Still unable to repair dude, I can repair some of your other mods (F series and Range Rover) but not this the K series or the Porsche (windows and body panels). There is no option to repair when you click on the part in the mechanic window. I also attempted it with all other mods disabled (except That Damn Lib) Cheers

you can't repair them in mechanic window, that only works for some parts, most of the require you to uninstall them first and then do the repair work



Originally posted by LumberingTroll:
Any time I have this mod loaded I get a Sorry unexpected error screen and only option is to close to desktop. I have confirmed it is this mod as when I deactivate it I dont get the error in the console.txt at all. the console.txt shows this error when the mod is active.


ERROR: General f:0, t:1737842957202> ExceptionLogger.logException> Exception thrown
java.lang.Exception: Item not found: Base.85gmBbodyFrontSideWindow1 at OutputMapper.getItem(OutputMapper.java:114).
Stack trace:
zombie.entity.components.crafting.recipe.OutputMapper.getItem(OutputMapper.java:114)
zombie.entity.components.crafting.recipe.OutputMapper.OnPostWorldDictionaryInit(OutputMapper.java:121)
zombie.scripting.entity.components.crafting.OutputScript.OnPostWorldDictionaryInit(OutputScript.java:398)
zombie.scripting.entity.components.crafting.CraftRecipe.OnPostWorldDictionaryInit(CraftRecipe.java:664)
zombie.scripting.ScriptBucketCollection.OnPostWorldDictionaryInit(ScriptBucketCollection.java:188)
zombie.scripting.ScriptManager.PostWorldDictionaryInit(ScriptManager.java:1723)
zombie.iso.IsoWorld.init(IsoWorld.java:2614)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:301)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:251)
java.base/java.lang.Thread.run(Unknown Source)

please resub to the damn lib to force steam to update it to the latest version and the verify files with steam, let me know if that helps, steam can be lazy with those updates
Ratchat 5 Feb @ 3:09am 
Can't repair bullbar for jeep cherokee. Resources are used, but durability is not added
Niroka 18 Mar @ 5:03am 
First Jeep Cherokee I found, I opened the hood and started the car alarm. The alarm proceeded to beep loudly.

I left, came back half an hour later. Alarm still going LOUD.
I remove the battery; no change.
I smash the window, turn everything on/off; no change.
< >
Showing 1-15 of 17 comments
Per page: 1530 50