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Face flexing bonemerged entities is already achievable with Advanced Bonemerge Tool, by right-clicking the bone-merged entity and accessing Utilities > Face Poser: Select (also includes eyeposer and fingerposer, too).
It also has a similar propagation feature (like Color Tree's "Propagate colors" setting) through the Cosmetic Faceposer Fix, which is toggleable.
I prefer the method that Advanced Bonemerge Tool uses in just selecting the entity and pulling up the Face Poser for that entity. It accounts for the different UI from the other faceposer addons on the Workshop, so it'd be unnecessary to make this a feature since it's already been done