ARK: Survival Evolved

ARK: Survival Evolved

HANA:Annunaki Genesis Fake
 This topic has been pinned, so it's probably important
bug collection
if you find some bug in this mod,you can describe it in this collection.this page is created by author's friend.we need your help!:luv::mhwgood::GDNormal:
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Showing 1-15 of 33 comments
JotaPode 29 Jan @ 6:48pm 
Mosa boss has oxigen and it is drowning
HANA  [developer] 30 Jan @ 9:44pm 
Originally posted by JotaPode:
Mosa boss has oxigen and it is drowning
Oh, my gosh. I'll fix it right now.
Golden Treats wont work. Dinos never consume it.
I tamed some elemtal Badass creatures. Only the Torpor one works i dont get the debuff of fire/ice.
Pikachu 18 Feb @ 4:46am 
my poison drake cant consume corpse and obtain meat
HANA  [developer] 26 Feb @ 12:23pm 
Originally posted by Pikachu:
my poison drake cant consume corpse and obtain meat
修复完成
HANA  [developer] 26 Feb @ 12:24pm 
Originally posted by Slim Jonas:
I tamed some elemtal Badass creatures. Only the Torpor one works i dont get the debuff of fire/ice.
请指出具体没有debuff的生物
HANA  [developer] 26 Feb @ 12:25pm 
Originally posted by Slim Jonas:
Golden Treats wont work. Dinos never consume it.
设置原版恐龙吃黄金零食会破坏我模组的兼容性,只有我模组的精英龙会食用它
SULTAN ™ 10 Mar @ 11:06am 
the giant dodo has no sadel or am i blind :p
HANA  [developer] 11 Mar @ 5:20am 
Originally posted by SULTAN ™:
the giant dodo has no sadel or am i blind :p
Just use the giga saddle
It seems like the Spinos just spawn as Poison Spinos. I wasn`t able to find fire nor ice.
Is there some kind of setting issue that i have to adjust or is it caused by the mod data itself?
Hi Hana,
Thank you so much for bringing Anunaki Genesis back!
I have played a little and noted some bits that just seem a bit weird or buggy so wanted to bring them to your attention.
I have been playing the mod on The Center map.
- Dodorex variants, drakes and alphas seem a bit buggy against flyers as in they don't seem to aggro properly or stay aggro'd for long
- seems like the different BA variants and alphas over spawn in some places (fire island, don't know if it's intended) and aren't really anywhere in some other places (redwoods on the center). I really like the idea of more poison creatures in the swamp, more fire creatures on fire island and more snow in the snow though.
- bosses, wardens and celestials don't seem to move or walk around
- gold, alpha and prime alpha dodos don't fight back which they did in Anunaki (don't know if that's intended)
- All the bosses and drakes seem to be really high level all the time, is nice to have so lower level ones to tame and work your way up.
- there's no health or stamina boosters like there used to be, also XP boosters that were occasionally dropped. Just seems somewhat necessary sometimes, especially for boss fights so would be awesome if you could add those.
- i seem to remember BA's and Alphas would lose torpor very fast on Anunaki which made it more difficult as either you had to use a sedative or a lot of narcos, made it more challenging in a good way.
- alphas drop too many sedatives and detox, if they dropped one or two would be good but seem to drop up to 10 per kill.
- alpha and BA carnos are really weak.
- after carrying dinos with argentavis, dinos got bigger and bigger with each pickup?

Please don't think this is criticism! I love the mod and are more than happy to play it in it's current state, just didn't know if things like this were worth bringing up if you wanted to look into them. If you were to fix these or add these bits as well as just continuously update the mod to be as close to the original Anunaki, I would 100% be donating to keep it going as this mod is what sooo many people have been hoping for for ages. Thank you!
HANA  [developer] 13 Mar @ 3:20pm 
@C_zu_dem_K I had previously reworked the Spinos, but then I forgot to add them to the spawn settings. This issue will be resolved in the next version.
HANA  [developer] 13 Mar @ 3:51pm 
@Opal Lynx
Wow! Thank you so much for your enthusiastic feedback. Let me address each point one by one.

Creature Aggro Issues: Most of the creatures in my mod use the original AI. Unless there are significant gameplay issues, I likely won't change the AI blueprints for Alpha and elemental creatures (this could lead to more problems, as AI blueprints are very complex). Please understand!

Over-spawning in Certain Areas: This is related to the map's spawn distribution. All I can do is set my mod creatures to spawn randomly at certain spawn points. Regarding the lack of mod creatures in The Center's Redwoods, I found on the ARK Wiki that it calls the spawn points from Lost Island, which is very strange. I spent some time testing to ensure players won't crash if they don't have the Lost Island DLC. After this update, The Center's Redwoods should now spawn mod creatures. Enjoy!

Guardian AI: Their AI is not based on the current creatures' AI. I believe most guardians should be mobile. If you encounter any guardians that don't move, please let me know their specific names. Celestials not moving is a setting from the original Annunaki Genesis, and I think maintaining this legacy is important.

Dodo Counterattacks: Yes, it's correct that Dodos should counterattack. I will fix this. Thank you for pointing it out!

Creature Levels: I understand your feedback, but I currently have no plans to adjust creature levels. I will consider this in the future.

Booster Items: I am currently working on various items, including health, stamina boosters, and XP boosters. Please be patient.

BA and Alpha Creature Torpor Drain: This is very valuable feedback, and I will keep it in mind. However, I can't guarantee this will be implemented immediately, as modifying all BA and Alpha creatures is a massive task.

Loot Drop Adjustments: I forgot to adjust the loot drop blueprints. Please be patient, as this is something I need to fix (it will be addressed soon).

Strengthening Alpha and BA Creatures: This is already in the works.

Creature Size Change Bug: This is indeed a serious bug, and I will work on fixing it.

Once again, thank you so much for your feedback. Any suggestions from players who are willing to play my mod are incredibly valuable. Please feel free to share your thoughts!
Last edited by HANA; 13 Mar @ 3:52pm
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