Tabletop Simulator

Tabletop Simulator

JOEY'S CASTLE 1.2
Negative cash rules
Coming here for clarification on the negative cash rule.

The way my friends interpreted it is that you can go into negative cash on any space that says --$x, meaning that for most spaces money doesn't actually matter. But then to cross the acid pit and the casino you need actual cash, so you don't want to go into debt if you're planning on making your way over to the acid pit for that life.