Project Zomboid

Project Zomboid

[B42] BinaryDimension
Texture pointing issue report list
As because build 42 update, I think certain issues about texture file pointing probably fixed, but seems still not...


Texture issue lists:
head01_nan0.xml (Ponytail mask)
  • There's no <m_HatCategory>nohair</m_HatCategory> tagline, so original character's hair won't become bald while wearing.
head02_nan0.xml (Twintail mask)
  • There's no <m_HatCategory>nohair</m_HatCategory> tagline, so original character's hair won't become bald while wearing.
  • <textureChoices> other than head02_nan0 are pointing to non-exist image, however, it seems like those texture images are still exist, so you may need to rename head02_nan01.png~head02_nan07.png to head02_nan1.png~head02_nan7.png
  • About head02_nan04.psd, you may need to convert its Photoshop file to proper PNG image and rename to head02_nan4.png to ensure this mask variant are visible properly.
Last edited by RUN 90s; 28 Jan @ 4:20am