Garry's Mod

Garry's Mod

Down Pour
woives  [developer] 28 Jan @ 3:52pm
some fixes n stuff
THANK YOU FOR GETTING THIS MAP TO THE FRONT PAGE!

Update: Feb 2 @ 11:34pm
- updated all pictures

Update: Feb 2 @ 3:00pm
this is most likely the last update im gonna put out for this map, i'll still of course fix bugs

- optimization
- made the main downstairs room a bit larger so it wasnt so cramped
- dimmed the lights in the pool room
- fixed a spawnpoint stuck inside of a trashcan
- fixed pallet location in the boiler room
- fixed a physics prop not being able to be picked up with physgun (????)
- added music to the jukebox (you have to use it first)
- changed the door texture in the garage
- added a greenhouse (accessible through the garage)
- added a walk-in closet to the downstairs bedroom
- also added a vent connecting it and the stairway
- real-time reflections in the poolroom (its actually just a mirror under the floor giving off the illusion. unfortunately this made the bathroom mirror not work at all, i tried everything i could to fix it but the source engine is just a pos)
- nO RIGHT BOOT
- added some missing sounds (should make the map feel a lot more atmospheric)
- moved some stuff in the laundry room
- added a skybox
- added backyard (not accessible, just for decoration)
- i hate mirrors so much sometimes
- AMBIENT OCCLUSION! (I HAD NO IDEA YOU COULD EVEN ADD IT)
- tweaked the tonemap just a bit
- added more things to the garage
- soundscapes
- even more cubemaps with higher resolution

Update: Jan 30 @ 12:14pm
- updated some pictures

Update: Jan 29 @ 6:10pm
- changed the pantry light (you can also turn it on and off now)
- added missing ai nodes to pantry
- added invisible ladders to the pantry for prophunt lovers
- changed all doors to be a tiny bit faster
- ???
- added a spawn to the kitchen
- moved some stuff around in the garage
- fixed missing brush on the garage door
- added a bicycle to the garage
- why tf is there a left boot model buT NOT A RIGHT ONE
- added some books to the bookcase in the kitchen
- added poptart box in the kitchen (the map will NEVER be the same...)
- added clips around doors to make it harder to get stuck on them
- dining room chairs are physical
- adjusted the volume and range of some sounds
- added a painting next to the pantry
- i didnt like how the vent looked in the downstairs bathroom, so i replaced them with a non-solid vent instead
- the toothbrush in there is physical now as well
- repositioned some spawns downstairs to feel more natural
- added wooden mounts to the guitars downstairs
- added trophy to the shelf in the poolroom
- added trophy to the shelf in the upstairs hallway
- removed unused fog
- tidied up the ai nodes
- changed the car model because someone was not happy with it lmao

Update: Jan 28 @ 8:34pm
- adjusted the height of the vent so you can actually go through it now lmao
- more physical props

Update: Jan 28 @ 8:05pm
- more optimization.......
- added a missing towel rack in the downstairs bathroom
- added a bunch of invisible ladders to get on top of stuff for the prophunt lovers
- moved some props around in the boiler room thing
- added a sound to the piano
- ???
- removed some unused clips
- added yet another vent
- thought about adding a fishtank
- so much more optimization
- dementia?
- more physical props
- changed some props around in the downstairs bedroom to make it feel more open
- thought about rehauling the garage
- also the filesize decreased by about 14 mb

Update: Jan 28 @ 4:49pm
- removed and changed positions of player spawns to make them feel more natural
- disabled shadows on tv and speakers
- curtains no longer have collisions
- optimized more ♥♥♥♥
- added some small vents for prophunt lovers
- also changed some props to have physics ^
- added pantry
- fixed a ♥♥♥♥♥♥ up texture in the stairwell
- fixed some ♥♥♥♥♥♥ up textures in other areas
- moved ???
- included .ain file so hopefuly it doesnt say nodemap is out of date bs
- probably did more things but dementia is kicking in again

Update: Jan 27 @ 1:57pm
- optimized the map a bit more
- made a couple more props physical
- swapped out the broken ass clocks for different ones (i dont know why the textures were misaligned)
- swapped out a plant for a plant (revolutionary)
- fixed the invisible wall when looking at the hallway bathroom mirror i think? (if i didnt you can bomb me or something idk)
- added more ambient sound
- added rain sound to the garage door
- probably did something else but my dementia is kicking in
- probably did something else but my dementia is kicking in
- probably did something else but my dementia is kicking in
- probably did something else but my dementia is kicking in
- probably did something else but my dementia is kicking in

Update: Jan 26 @ 8:55pm
- changed some props to have physics
- added some small detail to the stairs (just a vent LMAOOOO)
- adjusted the volume of some sounds
- added toilet flushing (i know, incredible)
- added ???

Update: Jan 26 @ 6:40pm
- fixed whatever tf was wrong with the rain shader being applied to the mirrors (????!?!?!?!!!)
Last edited by woives; 2 Feb @ 10:34pm
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can you make an outdated version that still has the downstairs mirror working?
for some reason, the baseboards, doors, windows, and shadows are all errors
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