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java.lang.RuntimeException: Object tried to call nil in PlayerSyncClient.lua
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.core.Core.ResetLua(Core.java:4170)
at zombie.gameStates.ConnectToServerState.receiveServerOptions(ConnectToServerState.java:131)
at zombie.gameStates.ConnectToServerState.Finish(ConnectToServerState.java:688)
at zombie.gameStates.ConnectToServerState.update(ConnectToServerState.java:100)
at zombie.gameStates.MainScreenState.update(MainScreenState.java:523)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
`function: PlayerSyncClient.lua -- file: PlayerSyncClient.lua line # 33 | MOD: Physiks MP DataSync Optimizer
java.lang.RuntimeException: Object tried to call nil in PlayerSyncClient.lua
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.core.Core.ResetLua(Core.java:4170)
at zombie.gameStates.ConnectToServerState.receiveServerOptions(ConnectToServerState.java:131)
at zombie.gameStates.ConnectToServerState.Finish(ConnectToServerState.java:688)
at zombie.gameStates.ConnectToServerState.update(ConnectToServerState.java:100)
at zombie.gameStates.MainScreenState.update(MainScreenState.java:523)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
This update is a test for stats. It will NOT initialize for you right now after this update. It will in 90 min after testing.
FYI,
I got this error message every time when restart the pzserver
LOG : General , 1739435255904> 16,344,109,197> Initializing DataSync Check...
WARN : Lua , 1739435255904> 16,344,109,197> LuaManager$GlobalObject.require> require("shared.PlayerSyncShared") failed
LOG : General , 1739435255904> 16,344,109,198> shared.PlayerSyncShared loaded successfully.
WARN : Lua , 1739435255904> 16,344,109,198> LuaManager$GlobalObject.require> require("shared.SyncInterpolation") failed
LOG : General , 1739435255904> 16,344,109,198> shared.SyncInterpolation loaded successfully.
ERROR: General , 1739435255905> 16,344,109,198> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: ERROR: PlayerSync is not initialized. at BaseLib.error line:292.
ERROR: General , 1739435255905> 16,344,109,198> DebugLogStream.printException> Stack trace:
se.krka.kahlua.vm.KahluaException: ERROR: PlayerSync is not initialized.
at se.krka.kahlua.stdlib.BaseLib.error(BaseLib.java:292)
at se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:120)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.network.GameServer.doMinimumInit(GameServer.java:1415)
at zombie.network.GameServer.main(GameServer.java:688)
LOG : General , 1739435255910> 16,344,109,204> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: error
function: CheckInitialization.lua -- file: CheckInitialization.lua line # 27 | MOD: Physiks MP DataSync Optimizer
Feb 13, 2025 4:27:35 PM zombie.Lua.LuaManager RunLuaInternal
SEVERE: java.lang.RuntimeException
Feb 13, 2025 4:27:35 PM zombie.Lua.LuaManager RunLuaInternal
SEVERE: java.lang.RuntimeException:
Feb 13, 2025 4:27:35 PM zombie.Lua.LuaManager RunLuaInternal
SEVERE: at error
at CheckInitialization.lua:27