Transport Fever 2

Transport Fever 2

Hide Freestyle Station Platform Assets
Suggestions for asset packs
So, now without any assets at all, I need a collection of fitting assets to place on the platform.
Where are they? What are their names?
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blackwizard1812  [developer] 30 Jan @ 3:12pm 
I don't decorate my stations that much, but as far as I know, player who do uses a lot of assert from German stations.
A player I know for detailing a lot has a collection https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2955933193 not sure it is exhaustive though. you could try loading some of his saves, you could then figure out which mods are missing
MOTRAS has the easiest to use assets for platforms. Otherwise you will need a series of different mods.
For the moment I decided to just fiddle with the mod.lua by commenting out the unneeded hidings.
For those who are interested, starting at line 20 up to line 81:
local lollusModelsNames = { "arrivi", "arrivi_partenze", "cargo_perron_number", "cargo_portal_4x4", "cargo_portal_dark_4x4", "cargo_roof_grid_4x4", "cargo_roof_grid_dark_4x4", -- "cargo_speakers", -- "era_a_arrivals_departures_column", -- "era_a_cargo_lamps", "era_a_cargo_station_sign", -- "era_a_four_chairs", -- "era_a_lamp_wall", "era_a_perron_number", -- "era_a_station_sign", -- "era_a_station_sign_on_pole", -- "era_a_two_chairs", -- "era_b_arrivals_departures_column", "era_b_cargo_lamps", -- "era_b_lamp_wall", -- "era_b_four_chairs", "era_b_perron_number", "era_b_perron_number_plain", -- "era_b_station_sign", -- "era_b_station_sign_on_pole", -- "era_b_station_sign_on_pole_plain", -- "era_b_two_chairs", -- "era_c_arrivals_departures_column", -- "era_c_big_clock", -- "era_c_cargo_lamps_fluo", -- "era_c_cargo_lamps_sodium", "era_c_cargo_station_sign", -- "era_c_four_chairs", "era_c_perron_number", -- "era_c_station_sign", -- "era_c_two_chairs", -- "lamp_mid", -- "lamp_new", -- "lamp_new_sodium", -- "lamp_old", -- "neon_light", "paracarro", "partenze", -- "single_small_clock", "tabellone_hanging", "tabellone_standing", -- "terminal_signal", } -- local gameModelNames = { -- "era_a_trashcan", -- "era_b_trashcan", -- "era_c_trashcan", -- } local lollusAssetDir = "lollo_freestyle_train_station/asset/" -- local gameAssetDir = "station/rail/asset/" local modelRegexs = {} addAll(map(lollusModelsNames, function(name) return "("..lollusAssetDir..name..".mdl)" end), modelRegexs) -- addAll(map(gameModelNames, function(name) return "("..gameAssetDir..name..".mdl)" end), modelRegexs)
Last edited by GordonDry; 31 Jan @ 5:01am
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