Garry's Mod

Garry's Mod

City Gateway
Dynamite_Dan01  [developer] 1 Feb @ 2:40am
Bug reports
There's a lot of moving parts behind the scenes on this map! If something is weird, let me know here.

With that said though, check the following common causes of problems first:

Aircraft not behaving, not able to recall aircraft:
Disable mods/settings that try to add support for aircraft, it can override the map's instructions to aircraft and break their logic.

Dropships get stuck and don't deploy troops:
Disable any mods that replace/fix NPC animations, they can break the dropoff sequence

Broken textures/models:
Disable any texture replacement mods, especially TF2 Mounting Fix
Last edited by Dynamite_Dan01; 8 Feb @ 3:09am
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Showing 1-15 of 42 comments
it just looks like this i dont know why
how do i make rebels spawn?
Dynamite_Dan01  [developer] 2 Feb @ 12:26am 
It looks like you have a texture replacement mod installed, perhaps that could be causing issues. Just double checked now and the only game I had mounted when I took my screenshots was half-life 2. It is possible some episode 1 / 2 textures made their way in without me realising, but I'd recommend testing without the texture mod.

Just to check, are these same bits of the map missing for anyone else? I'll see if I can track down where the textures are from in Hammer.
Dynamite_Dan01  [developer] 2 Feb @ 12:29am 
As for spawning rebels; personally, I've been using the mod NPC Spawn Platforms v3 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107821465

I suppose built-in spawners could be added to the map, but that mod is easy to use and you'll get the exact setup you want then.
i dont personally think it is the map, it has happened on other maps too, also look at the wireframe, whats with that?
oh and also it's only the rebel side and a small part of the combine side
Dynamite_Dan01  [developer] 2 Feb @ 2:30am 
Going by the picture, it looks like the texture concrete/concretefloor038a has been replaced with a wireframe, and concrete/concretefloor013a_c17 is a missing texture. The walls of the rebel base look different too, they're normally not that green..

I think the best tell for which mod is doing this may come from those cargo crates. They're normally the default 'Northern Petrol' model, but have been changed. Do you recognise the new design from any of your other games? Sometimes, mods that provide mounting fixes for other games can replace textures and models.
well i dont recognize the new texture, i also do not see a difference, but the gas can has been slightly more cartoonified for some reason
actually i do see a small text difference, although i dont remember that model being used in any other source game ive played
i'm too lazy to try and shift through hundreds of addons can someone else please do it i will thank you with nothing
Originally posted by Dynamite_Dan01:
As for spawning rebels; personally, I've been using the mod NPC Spawn Platforms v3 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107821465

I suppose built-in spawners could be added to the map, but that mod is easy to use and you'll get the exact setup you want then.
Built in spawners would be fantastic bro,could like add it please:steamhappy:
If you spawn in another dropship on the same location twice the previous squad despawns
Dynamite_Dan01  [developer] 3 Feb @ 3:41pm 
Indeed. Unfortunately, this is due to a limitation with the engine. Dropships are not designed to be reused, and attempting to causes it to get stuck if there's any of its soldiers still alive. The despawning is intentional, to stop that from happening.
"A frankly ludicrous number of NPC nodes"
Really now? Then how come I'm not seeing any? Believe me, I tried.
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