Project Zomboid

Project Zomboid

Pokemon Cards Ultimate [B42]
Trying to get it to work with the Death Legion multiplayer mod for B42
Alrighty, so we're using the Death Legion multiplayer mod to run a B42 dedicated server. Most mods work on it, but a few don't. I'm not sure if it's even possible to get this to work on the server since the game doesn't officially support MP yet. It's probably a conflict with the mod that lets us run a server.

We had a similar issue with Skill Recovery Journal not working, but I was able to fix it by changing up the load order a bit. I haven't had much luck getting this one to work though. Are there any known mod load order issues for this and other mods?

The card packs spawn and we can craft the binders. But whenever someone tries to open a pack, it doesn't do anything and gives the error:

[14:48:05] [ERROR] [Zomboid/Error]: GameServer.mainLoopDealWithNetData > Error with packet of type: NetTimedAction [14:48:05] [INFO] [Zomboid/General]: java.lang.NullPointerException: Cannot invoke "se.krka.kahlua.vm.KahluaTable.rawget(Object)" because "this.action" is null [14:48:05] [INFO] [Zomboid/General]: at zombie.core.NetTimedAction.start(NetTimedAction.java:75) [14:48:05] [INFO] [Zomboid/General]: at zombie.core.ActionManager.start(ActionManager.java:38) [14:48:05] [INFO] [Zomboid/General]: at zombie.network.packets.NetTimedActionPacket.processServer(NetTimedActionPacket.java:86) [14:48:05] [INFO] [Zomboid/General]: at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1079) [14:48:05] [INFO] [Zomboid/General]: at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1482) [14:48:05] [INFO] [Zomboid/General]: at zombie.network.GameServer.main(GameServer.java:889) [14:48:05] [INFO] [Zomboid/General]: at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [14:48:05] [INFO] [Zomboid/General]: at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [14:48:05] [INFO] [Zomboid/General]: at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [14:48:05] [INFO] [Zomboid/General]: at java.base/java.lang.reflect.Method.invoke(Unknown Source) [14:48:05] [INFO] [Zomboid/General]: at io.pzstorm.storm.core.Launcher2.main(Launcher2.java:153)

I know it's a long shot since mod dev's can't really design mods for MP yet, but was hoping maybe someone else running this with the multiplayer mod has figured out how to make it work
Last edited by Crazy Covin; 25 Mar @ 12:03pm