Half-Life 2

Half-Life 2

Half-Life 2: Additions (CANCELLED)
 This topic has been pinned, so it's probably important
Fortress_Bucket  [developer] 3 Mar @ 4:20pm
BUGS
•Report any bugs here, and I’ll try my best to offer a solution to fix them if available 👍
•Please state if you’ve followed the bug fixing instructions before reporting a bug, here it is down below:
•Description page's part describing how to fix potential bugs:
"Bug Fixing Instructions:”
-“If there are any issues with the mod, reinstall it and check for any conflicting mods or files in your custom folder. If none of that works, verify the integrity of your game files. If all else fails, reinstall Half-Life 2 entirely."
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Known bugs:
•Maps being overtly shiny
-This is due to the map using the leaked HL2 map files
•Cremators gun being in the air after dying.
-This is due to the Cremator’s gun being attached to the ragdoll this way, though later I’ll see if using a different ragdoll entirely or having a different method of making the cremator’s gun not float can fix this in a way.
•Areas of the map being invisible in Nova Prospekt.
-This is likely the result of a map being decompiled, though its attempt to not render areas with a feature in the “Hammer Editor” (the game’s map editor) called area portals where it doesn’t render the player isn’t near yet basically being bugged because if decompiling the map.
•Fire being gone from the sandtraps vortigaunt camps.
-Probably a decompiling error from the original houndeye addon.
•Rollermines being stuck in the coast area.
-Probably a decompiling error again.
Last edited by Fortress_Bucket; 1 Apr @ 4:48pm
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Showing 1-15 of 87 comments
21 4 Mar @ 4:27am 
I use another Alyx reskin with higher priotity yet i still get that citizen Alyx model
Fortress_Bucket  [developer] 4 Mar @ 5:43am 
Originally posted by 21:
I use another Alyx reskin with higher priotity yet i still get that citizen Alyx model
The citizen alyx is a separate model so sadly not much to be done until I lade that alternate version to make it compatible with alyx reskins later on
21 4 Mar @ 5:46am 
cant you just remove that model from the mod and upload it by itself please?, its pretty annoying, and i think alot of people would agree
Last edited by 21; 4 Mar @ 5:46am
Fortress_Bucket  [developer] 4 Mar @ 6:05am 
Originally posted by 21:
cant you just remove that model from the mod and upload it by itself please?, its pretty annoying, and i think alot of people would agree
Once I’m done with the mod I can, since for now I don’t wanna be updating two addons at once right now, but thanks for the suggestion though 👍
After i installed this mod my game immediatly crashes no gameplay just exits me out of the game
one note ill say is like probably the reason is the HL:A models for one those models are higher res which for one do not match the 2004 graphics and not to mention HL2 takes place after HL:A aka HL:A is a pre time before gordon's arrival due to the facts that HL:A is this way may imply that the units you see in HL:A are infact no longer around in HL2s time line, besides removing them Can probably improve the mod most likely for one it may remove this issue of constant crashing due to the size of the mod which can be very useful or taking models and lowering their resolution to improve performance which is very useful for people that may be using older devices, and no offence but like i feel like seeing how HL:A takes place before, it would make sense to remove the HL:A Combine cleaners because like wtf is the point when the cremator exists right? fr tho why have the combine cleaners when the whole point of a cremator is to literally burn away xen infestations and corpses please keep this is mind for now and uh good luck with this mod, it looks very promising don't get me wrong but like right when i downloaded it and tried to play, HL2 crashes in an instant, no game play, just instantly exits the game for me and yeah i may have to uninstall all my other mods most likely to even get it to work so i'ma try that but if it don't work then ill let ya know.
I don't know if it's a bug of the mod but the rollermines that are supposed to fall off the broken roof on the coast house (The one with two combines and a APC outside) are not falling but instead are just.. stuck in the air?
Fortress_Bucket  [developer] 18 Mar @ 11:34pm 
Originally posted by Gas Mask citizen:
one note ill say is like probably the reason is the HL:A models for one those models are higher res which for one do not match the 2004 graphics and not to mention HL2 takes place after HL:A aka HL:A is a pre time before gordon's arrival due to the facts that HL:A is this way may imply that the units you see in HL:A are infact no longer around in HL2s time line, besides removing them Can probably improve the mod most likely for one it may remove this issue of constant crashing due to the size of the mod which can be very useful or taking models and lowering their resolution to improve performance which is very useful for people that may be using older devices, and no offence but like i feel like seeing how HL:A takes place before, it would make sense to remove the HL:A Combine cleaners because like wtf is the point when the cremator exists right? fr tho why have the combine cleaners when the whole point of a cremator is to literally burn away xen infestations and corpses please keep this is mind for now and uh good luck with this mod, it looks very promising don't get me wrong but like right when i downloaded it and tried to play, HL2 crashes in an instant, no game play, just instantly exits the game for me and yeah i may have to uninstall all my other mods most likely to even get it to work so i'ma try that but if it don't work then ill let ya know.

I’ll get to ya later since I’m busy right now, but thanks for your criticism! Although if I gotta be honest the addons maybe be causing the game to crash since whenever I’ve tested this update it never would crash unless I had a conflicting addon. Though if nothing else works to fix it try verifying the integrity of the hame files, checking your custom folder from any mods leftover before the workshop for HL2 was added, and if all else fails try uninstalling and reinstalling the game. Overall, thanks. :)
Fortress_Bucket  [developer] 18 Mar @ 11:36pm 
Originally posted by 21:
cant you just remove that model from the mod and upload it by itself please?, its pretty annoying, and i think alot of people would agree

Late but hey since I thought of how big of an issue this is, I’ve decided that I’ll be making next update to remove the citizen alyx and later upload a seperate version of it 👍
21 19 Mar @ 7:31am 
Originally posted by Fortress_Bucket:
Originally posted by 21:
cant you just remove that model from the mod and upload it by itself please?, its pretty annoying, and i think alot of people would agree

Late but hey since I thought of how big of an issue this is, I’ve decided that I’ll be making next update to remove the citizen alyx and later upload a seperate version of it 👍
Thank you!
Fortress_Bucket  [developer] 19 Mar @ 2:25pm 
Originally posted by 21:
Originally posted by Fortress_Bucket:

Late but hey since I thought of how big of an issue this is, I’ve decided that I’ll be making next update to remove the citizen alyx and later upload a seperate version of it 👍
Thank you!
No problem! :D👍
Fortress_Bucket  [developer] 20 Mar @ 7:39pm 
Originally posted by 21:
Originally posted by Fortress_Bucket:

Late but hey since I thought of how big of an issue this is, I’ve decided that I’ll be making next update to remove the citizen alyx and later upload a seperate version of it 👍
Thank you!
Yo, this update removed the citizen alyx 👍
21 21 Mar @ 5:56am 
Very nice!, also the new white ocmbine soldiers are very cool!
Some animations are broken, like in d1_trainstation_02, a citzen and a combine grunt are broken in a-pose
For some reason, some props like medkits have a weird "glowing" effect
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