VTOL VR Mod Loader

VTOL VR Mod Loader

A-10D Warthog
 This topic has been pinned, so it's probably important
Cmbersome  [developer] 4 Feb @ 11:03pm
Bug Thread
Please report any bugs in here!
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Showing 1-15 of 47 comments
Antheia 7 Feb @ 3:17pm 
not sure if its a bug, or if im doing something wrong, but im not able to get the TGP to work
i have master arm on, TGP arm / power on, and im on the TGP MFD display but its not displaying anything
Antheia 7 Feb @ 3:19pm 
Originally posted by Antheia:
not sure if its a bug, or if im doing something wrong, but im not able to get the TGP to work
i have master arm on, TGP arm / power on, and im on the TGP MFD display but its not displaying anything
is there a slot in the load out screen that needs to be fitted with a TGP? i didn't see one when setting a load out
Cmbersome  [developer] 7 Feb @ 3:22pm 
is there a slot in the load out screen that needs to be fitted with a TGP? i didn't see one when setting a load out

Hardpoint 9
Last edited by Cmbersome; 7 Feb @ 3:23pm
So question, why not just have the TGP be able to go either on the right or left wing, I am used to flying the A-10C on DCS where the TGP is on the left lol, tho this mod is insane i love it
Last edited by Cosmic Ray The Aerogen; 7 Feb @ 3:31pm
Cmbersome  [developer] 7 Feb @ 3:34pm 
Originally posted by Cosmic Ray The Aerogen:
So question, why not just have the TGP be able to go either on the right or left wing, I am used to flying the A-10C on DCS where the TGP is on the left lol, tho this mod is insane i love it

There's potential bugs that can be introduced if you're able to equip the TGP on both pylons. And since there's no easy way to limit it to either the left or the right, I made it so it's only equippable on the right side. irl they mostly fly with the tgp on the right wing so I just put it on there
🪲 beetle spotted
Originally posted by Cmbersome:
Originally posted by Cosmic Ray The Aerogen:
So question, why not just have the TGP be able to go either on the right or left wing, I am used to flying the A-10C on DCS where the TGP is on the left lol, tho this mod is insane i love it

There's potential bugs that can be introduced if you're able to equip the TGP on both pylons. And since there's no easy way to limit it to either the left or the right, I made it so it's only equippable on the right side. irl they mostly fly with the tgp on the right wing so I just put it on there


Ah ok makes sense, would it be possible to make 3 rack CBU-97s and Other AGM-65 variants like the AGM-65D/E/K because the A-10C uses the D IRL. Can't wait for MP missions to come out for this plane, also would it be possible to consider to implement Slot Insertion for the F-16C and A-10D so they can be used in any MP Mission?
Canopy handles grab incorrectly if you grab the left one with the right hand and vice versa
Neuro 8 Feb @ 8:17am 
The cold start tutorial is a touch buggy, in that if you switch the requested switch before the VO has finished, the switch will not register, nor can retoggling fix it. Happened twice: HMCS & gear up (maybe gear up is the last step - not sure, I only restarted after the HMCS).
i cant load without it saying that i need to load the mod then i cant interact with anything idk if this is common with new mods or a known issue for using the mod loader i really want to play this mod thou
Last edited by cw4ogden; 8 Feb @ 1:34pm
Is it normal that the RWR is still audible if its turned off?
also noticed that the flaps lever has no background light so at night its practically invisible lol
Two things i've noticed:
-The HUD tint knob doesnt seem to darken the hud
-ATC comms are extremely quiet despite the comm volume knob being turned all the way up
I feel that the Cockpit is bigger than it should be, the scale maybe off a bit, Steam VR World Scaling is 1.0
Last edited by Cosmic Ray The Aerogen; 9 Feb @ 10:21am
Cmbersome  [developer] 9 Feb @ 12:45pm 
Originally posted by defiantz:
hud tint not working, other than that it seems really polished, like f16. The roll rate feels really slow though.

Hud tint has been fixed and roll rate buffed in recent updates. Thanks for letting me know!
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