Escape Simulator

Escape Simulator

I Suspect You Will Die
 This topic has been pinned, so it's probably important
MelonVerse  [developer] 10 Feb @ 6:26pm
WALKTHROUGH
Video Walkthrough: https://youtu.be/QeVqzqhqM-M

CELLAR:

POWER: Start by grabbing the keycard from the body of the elevator operator. Then look to start turning on the power. Figure out what day it is by cross-checking what wine-making equipment is on your elevator with the sheet on the locker. Then cross-check that with the date on the note from the elevator operators wife. Count the missing days to figure out what day it is. You are carrying yeast under your desk, so the date is 5/12. Next, find the corresponding slip of paper scattered around the elevator. Slip that into the slot in the electrical box and use the color + shape Venn diagram to flip the switches to 1 or 0. Color Breakers (top to bottom): 1 1 1 0. Shape Breakers (top to bottom): 0 0 1 1.

COMPUTER PASSWORD: There is a sticky note on the computer that talks about how the elevator operator is always leaving the password on sticky notes, and that this is a SIGN to stop and that IT’S BEHIND him. Take these two literal hints and turn around and look at the signs. The signs don’t read anything useful, but instead are oriented to make shapes that look like numbers. The first 3 are easy, 0 5 and 4, but then the 4th is harder. There is a fallen sign in the trash can, which you can deduce used to be hung up in the empty spot making the 4th number 2. Code is 0542.


1ST AND 2ND FLOORS:

CONVEYOR BELT ELECTRIC BOX: You are presented with a haywire conveyor belt. Enter into the electrical box on the right to solve part of the code. Flip the switch to turn on the box, be careful, touching any of the pieces while the box is on causes you to die instantly. Flip between off and on to find the only possible places the 5 Tetris pieces can go. Then, match the shape under the pieces to the number and write that down for later.

LOCKER LOCK: he locker lock says “MAXIMUM WEIGHT - COMPANY PROPERTY”. Grab the sheet in the paper tray with all of the elevator’s belongings and their weights. Look around for certain objects that have the company property stamp, and add together all their weights. Subtracting that number from the maximum weight of the elevator gives you 411. Grab the copper key from the trashcan and unlock the chest.

CASSETTE TAPE: Grabbing the cassette tape from the locker chest, place it in the tape player on the 1st floor. The man will say 5 objects in order, and think about their shapes. The order is important and is the order you need to place the numbers to unlock the conveyor belt override. Triangle, Square, Star, Circle, Hexagon.

CLOCK + WINE BOTTLES: Grab the crowbar from underneath the table and pry open the crate on the 1st floor. Inside will be 5 differently colored wine bottles all with different numbers on the labels. Cross-reference them with the wine posters in the elevator and count from the left on each of the posters the number on the corresponding bottle. Don’t forget the 6th bottle is the one in the ice bucket underneath the table. Then, take the letters you get from the posters and press them on the clock. E I K C N A. This will unlock the tool cabinet.

CONVEYOR BELT OVERRIDE PANEL: Grab the screwdriver from the tool cabinet, unscrew all the screws on the conveyor belt override panel. Inside, enter in the code you get from combining the numbers from the electric box and the order from the cassette tape to unlock. 72518. Press the override to slow down the conveyor belts.

CRATE CONVEYOR BELT PATHWAY: Go into the green ID menu screen and go into the 2nd floor cameras. Now using the sheet in the paper tray, select the correct order of scanners by using the instructions on the back. Purple, White, Yellow, Blue, Red, Black, Brown
The crate will move along the path and drop down in front of you through the chute in the ground into the 1st floor. Inside grab the ID card and the chocolate bar.



3RD AND 4TH FLOORS:

POISON GAS BLOCKING 4TH FLOOR: You can’t get into the 4th floor because of the gas. Use the anti-poison aerosol spray from the tool case and go up to the vent on the 3rd floor and spray it. This is step one. Now go the the computer and go to the vents tab. Use the slideable panels to match up a pathway from the notch labeled “Vault Room” to the notch labeled “Main Laboratory”. Now the gas will be gone.

LAB BACK SHELF: Use the chocolate bar from the crate and the Periodic Table of Elements from the lab desk to figure out the code the shelf. CACAO CRUSH - Ca, Ca, O, C, Ru, S, H. -> 20 20 8 6 44 16 1.

VAULT DOOR: Grab the key from the box on the lab desk, press 4 buttons in order (front, right, left, back). Then go the the vault floor and solve the sliding puzzle. Look for the correct pattern on the cutting mat found in the tool box. Solving exposes a keyhole, insert key.

ETYMOLOGY PUZZLE: Grab the book of mushrooms from the locker chest. Grab the mushroom from the vault. Using the information on the right page the book, simply match attributes to the mushroom. Then, using the sheet of prefixes and suffixes found in the vault, match the prefix/suffix to what it says in the book, and insert them in order on the Etymologalite 3000. You will get a slip with a 5 digit number. Using the mushroom, vial, and new code, enter them all into the scientific contraption in the back of the lab. This will give you a vial with something inside. Place this into the briefcase on the stool to receive the Level V ID card.

V FLOOR:

HYBRIDIZER:Grab the science book from the locker chest. Go to the History tab by going from the Purple V tab -> Blueprint -> History. Then, figure out which two compounds are most unstable. The four unstable hybrids share 2 common compounds: Zirconia hydrate and Palladium. Next, find hybrids with the core compounds found in the book. Using their scientific diagrams, go through them by figuring out which notches belong to the core compound, and which don’t. The ones that don’t belong to the other compound are the ones you are combining with. Continue this process until you get to one of the unstable hybrids to figure out what the scientific diagram is for either Zirconia hydrate or Palladium. Repeat for the other unstable compound. (See video for the exact scientific diagrams) Then, combine both in the Hybridizer to destroy the machine.
Last edited by MelonVerse; 26 Apr @ 12:30pm