Crusader Kings III

Crusader Kings III

Architect of Realm: Better Buildings Expansion & Optimization
Citruslux  [developer] 9 Feb @ 12:50am
MOD innovations & Buildings
New buildings unlocked by MOD innovations:
  • Water System
    1. Aqueduct: Provides bonuses like qanats, and unlocks the Manor Estate.(Mutually exclusive with the Qanats)
    2. Public Bathhouse: Provides a small amount of taxes, increases prestige, and provides protection against epidemics.
  • Scribes
    1. Tax Office: Provides a significant amount of taxes, increases control, decreases popular favor.
    2. Library: Accelerates your cultural development speed and greatly boosts development progress.
    3. City Hall: Increases control, enhances vassal taxation of republic government.BONUS: For maximum level, it will add 0.5 domain limit!
    4. House of Worship: Increases control, enhances vassal taxation of theocracy government.BONUS: For maximum level, it will add 0.5 domain limit!
  • Training Grounds
    1. Knight Training Ground: Increases the number and combat prowess of knights, while reducing maintenance costs for maas.
    2. Checkpoint: Increases the level of city defense, provides a small amount of taxes and conscripts, increases control, and grants a small garrison bonus.
  • Regarders
    1. Leather Workshop: Provides taxes and prestige, reducing maintenance costs for maas. grants a small garrison bonus.
  • Private Estates
    1. Royal Manor: Provides a large amount of taxes, while promoting development and growth.
    2. Royal Residence: Increases the number and combat effectiveness of knights, reduces your pressure, and enhances vassal taxation of feudal government.
    3. Secret House: Boosts success rate of schemes, increases control, grants a small garrison bonus.
  • Plantation
    1. Herbal Garden: Provides taxes, increases health by a very small amount, promotes development, and provides defense against epidemics.
    2. Vineyard: Provides more taxes and influence, reduces stress, increases general opinion, and gives a bonus of private schemes.
    3. Olive Grove: Provides more tax and influence gains, increases health by a small amount, and provides defense against epidemics.

New buildings unlocked by Vanilla innovation:
  • Guilds
    1. Pilgrims' Bazaar: Provides tax and development benefits, accelerating your travels and increasing the marching speed of your armies.(Mutually exclusive with the Caravanserai)