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- Initial Release
- Adds "Suicide" option to global right-click context menu
- Adds support for both Build 41 and Build 42
- Added requested feature to display confirmation dialog before suicide
- Added sandbox option to optionally force zombification upon suicide
- Added future language translation support
- Added item-based "Suicide" context menu options (i.e. show "Suicide" on a gun in inventory)
- Removed global world based "Suicide" context menu option
- Converted suicide action into a timed based action
- Restored one-handed suicide animation and implemented it to work with context menu option
- Fixed network synchronization issue during suicide action
- Added two-handed gun suicides
- Small improvement to animation timing of one-handed suicides
- Added Google Translate / DeepL translations for all languages supported in Project Zomboid
- Renamed to 'Immersive Suicide'
- Fixed single player bug where muzzle flash wasn't always being played
- Fixed bug where suicide would not prevent reanimation in multiplayer
- Fixed bug where 'Suicide' context menu would duplicate on stacked items
- Replaced Turkish translation with the translation provided by xeotN
- Restored final two handgun suicide animation that were built-in but unused
- Added random chance between handgun suicide animations
- Removed progress bar to rely fully on animation events
- Added integration with Efficiency Skill mod
- Fixed Russian Translations
- Fixed Build 42 bug where newly introduced parameter was not being passed into ISReloadWeaponAction.canShoot
- Added new sandbox option, "Show Confirmation Modal". Defaults to true. Enables/disables suicide confirmation popup.
- Added "Suicide" option to the firearm radial menu