Garry's Mod

Garry's Mod

Paint The World ( Remake ) - Beta
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Remedyゞ  [開發人員] 2 月 17 日 上午 10:09
Bugs or Problems
Please report any errors or problems you have.
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目前顯示第 1-12 則留言,共 12
blue master 2 月 19 日 下午 10:22 
nothin
too neon 💥
In multiplayer, whatever color I set for myself also sets the color for my friend, pretty much completely ruining the mod
Remedyゞ  [開發人員] 2 月 23 日 上午 6:56 
In multiplayer, whatever color I set for myself also sets the color for my friend, pretty much completely ruining the mod
I'll fix it just wait
Remedyゞ  [開發人員] 2 月 23 日 上午 7:43 
In multiplayer, whatever color I set for myself also sets the color for my friend, pretty much completely ruining the mod
try now
Nope, still happening
Remedyゞ  [開發人員] 3 月 15 日 下午 12:11 
Nope, still happening
It should now be fixed :paka:
DJG 5 月 7 日 上午 4:27 
:steamsad: I'm finding that even on it's lowest settings, that using this starts to cause a gradual drop in the frame rate.
(:steamfacepalm: I might not be able to code for toffee, but I think it maybe due to the mod having each circle of "paint" rendered as an "entity" instead of a "spray")

Also, its been generating the same LUA error message approximately 1550 times when I was using it on "DM_Scarlet Devil Mansion" to mark a safe route through the underground labyrinth.
Remedyゞ  [開發人員] 5 月 7 日 上午 7:30 
引用自 DJG
:steamsad: I'm finding that even on it's lowest settings, that using this starts to cause a gradual drop in the frame rate.
(:steamfacepalm: I might not be able to code for toffee, but I think it maybe due to the mod having each circle of "paint" rendered as an "entity" instead of a "spray")

Also, its been generating the same LUA error message approximately 1550 times when I was using it on "DM_Scarlet Devil Mansion" to mark a safe route through the underground labyrinth.
I know it's super laggy, but I'm trying to find another option that works the same without the lag, soo just wait :c
DJG 5 月 8 日 上午 6:05 
引用自 Remedyゞ
引用自 DJG
:steamsad: I'm finding that even on it's lowest settings, that using this starts to cause a gradual drop in the frame rate.
(:steamfacepalm: I might not be able to code for toffee, but I think it maybe due to the mod having each circle of "paint" rendered as an "entity" instead of a "spray")

Also, its been generating the same LUA error message approximately 1550 times when I was using it on "DM_Scarlet Devil Mansion" to mark a safe route through the underground labyrinth.
I know it's super laggy, but I'm trying to find another option that works the same without the lag, soo just wait :c
:steamhappy: How about adding a warning to this mod in the meantime to let players know to avoid using it on maps that have a high entity volume (just to be on the safe side).
最後修改者:DJG; 5 月 31 日 上午 5:57
Sony4 5 月 21 日 上午 3:01 
I don't know but like, when i was trying to drew something the game start to giving me a script errors, did i hit a limit where i can paint so the addon decided to stop me by throwing error scripts or is just conflicting with other addons so it preventing me from drawing futher? (i did not screenshot or remember the error code or whatever) but still
Houndy 7 月 14 日 上午 12:50 
a lot of lag :(
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