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Pros:
+25% Damage
+25% Clip size (10 stickies)
+66% Mag size (40 stickies)
Cons:
Max active stickies reduced to 2 (like the sticky jumper)
The stickybomb only sticks on the ground
The stickybomb shatters if not detonated within 6 seconds
No random critical hits
Cosmetic:
Maybe some custom stickies with less spikes but not like the Scottish Resistance, just less spikes with the same size as a regular Stickybomb Launcher.
so your promoting sticky spam?
Maybe
+2 clip size
+100% sticky charge rate
Some other upside
Stickybombs detonate automatically after 0.83 seconds anyway
Straight airburst bomber
I think this is a really good idea of stats for it. Well balanced, and has its limitations so it isn't over powered.
pros:
stickies each detonate to their own proximity just about as smaller than the blast radius
20% faster reload time
cons:
40% less damage to enemy
cannot manually detonate stickies
i understand that this sounds like a stickie spam weapon, but the idea is for a defence for when the enemy are rushing in like a horde and this is meant to break up the crowd making it easier for your team to pick off wounded or those seperated. also its good for leaving a trap for when you leave to do something else (E.G. the enemie are fond of attacking through the main hallway, but a few are starting to go through a side way, so you go to handle those few, and you leave a trap incase your team get pushed back and your not there to help your team hold back that enemy that are pushing through the main hall, but your trap activates without your command) so this would help with large pressures on your team, making you into a bit of a multitasker.
+33% reload time
+25% damage to yourself
- can fire only 4 stickies
- can't collect ammo from dispensers
Say no to brainless spam :-)
pros:
-0.2 sticky arm time
-25% damage to self
+20% bigger clip size
cons:
-20% damgae
+20% bigger blast radius
+"donks" enemies that get hit by the explosion. (you know the donk thing in the Loose Cannon)
+10% more knockback
-20% damage penalty
-10% lower rate of fire
- no random crits
(These stats would actually make the weapon control the crowd. :P)
Detonate when enemy comes into proximity
can only fire three/four stickies
+200% sticky charge rate.
Please valve add a new sticky, at this rate you might as well rename 'Demoman' to 'Black Knight'