Team Fortress 2

Team Fortress 2

The Crowd Controller
Possible stats that seem to make sense
It's called the Crowd Controller and looks like it has a bigger magazine, so these are my stats(might need to be changed a bit):
+10 stickies out at once
+2 clip size
+20% knockback
-40 or 50% damage
-no random crits
-20% blast radius
It might need to be balanced a bit more, but when I look at this gun, I feel like you should be able to have a lot of stickies that don't do as much damage. The extra knockback could push away crowds and make them easier to deal with. I'd like to hear your guys' opinions.
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Texaslav 19 Nov, 2014 @ 6:24am 
I think THIS idea is better for crowd control:
*Shoots sticky proximity mines that explode automatically when an enemy is close. Those mines have a custom model and texture.
Pros:
+25% damage
*Stuns on hit for 1-4 seconds depending on how close to the blast you are
+50% blast radius
Cons:
+5 seconds arm time
-2 mines placed
*Can't charge the shot
*Can't detonate manually, so no sticky jumps
*Narrow detection radius
*Does not blow up on spies that are cloaked/disuised

Basically, it is a weapon meant for route lockdown - if an enemy walks into just ONE of these, they're probably DED.
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