Half-Life 2

Half-Life 2

INTERLOPER D - KULCS
Metrocop keeps repeating: "now put it in the trashcan"
is it a bug or is it intended? Also, the Scanners have these gray cones around them
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Showing 1-4 of 4 comments
Vioræn 21 Feb @ 2:47pm 
It's probably just because of the metrocop not being able to finish it's normally scripted actions. He never walks forwards to where he's meant to be so it might just be a break in the script.
ooorrr might be related to how on the eida's video he got mad at the can and hit it for an hour before getting teleported to the red map
so uhh yeah time to hit the can i guess
big egg 22 Feb @ 8:57am 
Originally posted by Sole Crusader:
ooorrr might be related to how on the eida's video he got mad at the can and hit it for an hour before getting teleported to the red map
so uhh yeah time to hit the can i guess
yeah i tried it in the same spot but the extra ground or smth kept making the can roll. maybe gonna recompile and upload the map without the extra ground that poking out
Originally posted by big egg:
Originally posted by Sole Crusader:
ooorrr might be related to how on the eida's video he got mad at the can and hit it for an hour before getting teleported to the red map
so uhh yeah time to hit the can i guess
yeah i tried it in the same spot but the extra ground or smth kept making the can roll. maybe gonna recompile and upload the map without the extra ground that poking out
don't bother, the can doesn't do anything unique in this map. it functions exactly as it does in the normal version of the train station.
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Showing 1-4 of 4 comments
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