Half-Life 2

Half-Life 2

INTERLOPER D - KULCS
Possible clues in Interloper D
Ngl I might be completely wrong on this one but I'll share it anyways. I think we might be able to find some clues to search for in the KULCS map from the Interloper D, especially in the 0:48 to 1:49 timeframe. I'd especially focus on the checkerboard floor and the directional axis. It might have some sort of reference in the KULCS map. Again I might be overanalising it but I still wanted to put it up there.

Edit: About the arrow on the map. I'm referencing Whale Loser's thread "Arrow pointing to source games?"
Last edited by lucyne; 22 Feb @ 7:36am
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lucyne 22 Feb @ 7:24am 
What I'm thinking of is finding the "door" from the Interloper D white room in the KULCS map. From what I've seen in another thread, some sort of arrow can be seen on the map. Maybe just mayyyybe it might have a connection to my theory.
lucyne 22 Feb @ 7:47am 
I'll try to confirm or disprove my theory later, I hope someone else could maybe give it a look as well
Last edited by lucyne; 22 Feb @ 7:50am
What if we hit the same can like Eida did for an hour, it could do something. This is basically the same map.
Originally posted by Miloš Zeman:
What if we hit the same can like Eida did for an hour, it could do something. This is basically the same map.
the can is the same one from the original map. it doesn't do anything special when it is hit
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