Half-Life 2

Half-Life 2

INTERLOPER D - KULCS
Kym 22 Feb @ 7:01pm
1HR Hitting a Can (and going insane)
https://imgur.com/a/2IMjoTv

"I couldn't post it in a youtube video because I need to verify myself first, but here is the picture as evidence."
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I commend your dedication to the bit.
Kym 22 Feb @ 8:57pm 
Originally posted by The StageMizer:
I commend your dedication to the bit.


Nothing really happened, honestly
I know, I just appreciate you doing the bit first. A dedication if you will.
I think there are too many cones here...Maybe these are lighthouses?Just like on the same map.More.DO NOT TURN OFF THE NOCLIP UNDER THE CARD...For some reason, then you won't be able to move... Eeeee..As it seems to me...This map is for Garrys Mod.After all, there are props that can only be or even exist in Garrys Mod.The map is strangely distorted.And the strange scanner with the gray cone behaves differently from the others...Strange...And one of the NPCs is at the beginning...He keeps looking back.AND ONLY BACK.If you approach him, he will turn to look at you...But then he'll look back again.You can't build Cubemaps on it either.And when I tried to write the INTERLOPE command, I started getting a bunch of errors about building cubemaps.The fact that there are no reflective surfaces on this map...And also about cones...They are arranged in a certain order.Which is not typical for generation.Which means..What is this card.THIS MAP IS A DEMO.And many buildings are located in the air...Maybe when the propos from the games flew up.Then this card had it too.
When restarting and spawning on the map.If they don't move.Then your camera will fly under the map by itself...Which is pretty creepy.She's flying like she's being pulled there...So when we spawn, we see from the perspective of Dynamic NPCs.Which confirms that this is a DEMO card of some kind.
The camera is constantly moving along a random trajectory and rarely repeats itself.I am silent about the fact that buildings often stop rendering...The proms from Garrys Mod make me uneasy.For some reason, you can't sprint on the map.Which is quite strange, because on other maps and in the game itself, you can do it kind of like that.
Do you remember the Demo types where the camera is watching the object all the time?It seems to me...THIS IS IT.The camera is always looking at a point and does not turn away from it.And judging by the fact that the camera sometimes changes the point...This means that there are either several objects...Or the object may move.Which means it's either SKYGHOST or INTERLOPER.
I would like to point out that when you start moving.You will be teleported to the metrocope.I don't know why, but it seems strange.There are buildings that were generated by the campaign.Do you remember that the demo generation program made mazes?The material of one of them is present on this map.To be honest.It scares me.I want to fly NOCLIP behind the map to see what's behind it.But I'm scared.By the way, for some reason the camera mostly looks at the cone in the water.I'll try to collect all the cones and put them together.What will the camera do?
what the hell?!I ran the map again and judging by it, the camera behaves differently and there's something wrong with the sky...
I will continue further observations.There was a bug with the sky.
I threw all the cones out of the map.Nothing happened.I registered respawn_entities and then the camera moved me under the map again.The SKybox turned black and the camera moved more quickly from one place to another.Apparently, those objects were cones.
I found a trick.The cones are connected.I'll try to collect them all in one place.Then I'll explain how they are connected.
I put all the cones together in one place.After that, when the camera respawns, it now moves not only under the map.But now he sometimes jumps into buildings.This has never happened before.According to the camera movements, it looks like this is a Dynamic NPC.
When I killed myself again.The camera became even more strange and seemed to be smoother.For some reason, the cones returned to their places.Which shouldn't be the case...Maybe...Am I not alone?
By the way.Now I will explain why the cones were connected.When I put one near the other.A lightning Tool Gun appeared between them for a moment.I'll fly for the map...
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