Teardown

Teardown

Comet Strike
Cool stuff the devs should add and good maps for this? (Add stuff in comments)
I really think they should remove the cooldown for spawning comets, ik they are the largest meteor type that the devs made, but still.
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Showing 1-15 of 21 comments
LJ_1023 26 Feb @ 2:31pm 
tbh i think they should up the shockwave length and strength, atleast an option in the mod menu
The shockwave sometimes skips over things, even if it's super close. Also, I agree with LJ_1023, the shockwave should be at least just slightly stronger. A slider or something in the mod menu is a great idea.
Also, ww1 trenches expanded is a pretty good map.
Last one, On maps like [UNRELEASED] WARZONE the shockwave doesn't actually appear. You can hear it, but it's not there.
Soupman 27 Feb @ 1:28pm 
i think they should make a like super huge asteroid that destroys almost the whole map
Originally posted by tasty egg:
i think they should make a like super huge asteroid that destroys almost the whole map
That would lag so bad
Soupman 28 Feb @ 9:45am 
Originally posted by newblicious:
Originally posted by tasty egg:
i think they should make a like super huge asteroid that destroys almost the whole map
That would lag so bad
yeh it would
This really is just a major improvement on earlier meteor strike mods. I think any map that has a plethora of non-static objects works great, since the shockwave will toss them around. But I think there are a few areas where it can be even better!

1: Like others have said, allow us to increase the strength and radius of the shockwave. I love seeing things get tossed around, but they're never tossed with enough strength to smash through walls like I want.

2: Create an explosion delay. This would allow the comet to just break through surfaces instead of detonating on impact, essentially giving it the same kind of effect your earlier meteor mods did.
Having the shock wave shatter glass would be pretty cool, if it's even possible
have it cause fire
-Lukee- 2 Mar @ 7:22am 
Originally posted by LJ_1023:
tbh i think they should up the shockwave length and strength, atleast an option in the mod menu
i already find a way to make the "explosion strength" (not the explosion visual effect) bigger. planning to publish it but i have to ask the author for permission first
Originally posted by -Lukee-:
Originally posted by LJ_1023:
tbh i think they should up the shockwave length and strength, atleast an option in the mod menu
i already find a way to make the "explosion strength" (not the explosion visual effect) bigger. planning to publish it but i have to ask the author for permission first
Could you show me which part you edited?
-Lukee- 2 Mar @ 10:44am 
Originally posted by GlitchTheWizar:
Originally posted by -Lukee-:
i already find a way to make the "explosion strength" (not the explosion visual effect) bigger. planning to publish it but i have to ask the author for permission first
Could you show me which part you edited?
not just a simple edit, i add couple new variables and looping functions to make a series of holes in a shape of spherical dome. which make an illusion of bigger explosion damage and debree flying
Originally posted by -Lukee-:
Originally posted by GlitchTheWizar:
Could you show me which part you edited?
not just a simple edit, i add couple new variables and looping functions to make a series of holes in a shape of spherical dome. which make an illusion of bigger explosion damage and debree flying
Ah, i thought it was simple edit but thank you for your respond anyways.
Deguile 30 Mar @ 2:48pm 
Originally posted by tasty egg:
Originally posted by newblicious:
That would lag so bad
yeh it would
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