Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3154952937
Player Notes by freefilesvirus (https://steamhost.cn/steamcommunity_com/id/freefilesvirus)
Remove the player and smoothview files;
Put the gamemode files into a lua folder instead (that will contain an "echoesbeyond" folder);
Put the inits and shared.lua file (the ones that bootstrap the addon's whole loading process) into an autorun folder inside that and edit the shared file accordingly so that the addon loads all the addon's files respecting your new base path.
That's pretty much it. There's some more small things you can configure further, take a look at the files to remove some of the hooks that disable stuff like the scoreboard. The screen overlay vignette is in cl_interface at the end in a HUDPaint hook, etc.