RimWorld

RimWorld

Gerrymon's Cannibal Style
 This topic has been pinned, so it's probably important
Gerrymon  [developer] 23 Feb @ 7:55am
Suggestion box
I have ran out of idea but not opposed to add more things if you got something interesting and in-theme. Update will be at minimum biweekly tho, so thank you for your patience.
Last edited by Gerrymon; 18 Mar @ 7:27pm
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Gerrymon  [developer] 27 Feb @ 1:57am 
Leatherface pack:
- human face mask (probably a new item because veil/headwraps/mask/etc are either fabric or metal only)
- Chainsaw as long sword
metalhead/punisher/highlander stylemix: broken bottle knife, trenchcoat, skull shirt, hoodie, field bed, folding chairs, ammo crate+pallet furniture with chainlocks, metal mane, large mohawk, shaggy afro, tool weapons, saw, machete, fire axe, crowbar, foldable longsword, longslide pistol, custom m16, guitar instrument, electric guitar ritual sound(something heavy maybe from doom), skull-painted armors, robocop marine armor, skull and camouflage tattoos, rambo headband, mummy facewrap
if you want more ideas for this mod, the longsword could be a large meat hook, leatherface masks sound good, leather apron, stitched rag coat, belted cyllinder hat...
Originally posted by Gerrymon:
@Jasser_Arrafat: Ow whoops, I'll look into that (probably forgot to add MayRequires), but it's safe to ignore the error.

Thank you very much! Yeah, it seems to be working fine but then might be good to make it in line with VFE and Ideology - not using the 1st one but not seeing any errors at all.

As for actual suggestion - how about a skull 'n' bones based armor/helmet/general apparel things things? But that of course goes beyond furniture.
Neolithic cannibal tribe would like that though ;)
Gerrymon  [developer] 30 Mar @ 6:35am 
@Jasser_Arrafat: The error should be removed now, thank you for reporting!

I'll delete the report as to not clutter this thread, along with @CrackaJack's response (thank you for helping too)
Originally posted by Gerrymon:
@Jasser_Arrafat: The error should be removed now, thank you for reporting!

I'll delete the report as to not clutter this thread, along with @CrackaJack's response (thank you for helping too)

Thank you again!
could the skull spikes prop be a reskin for the ingame skullspikes? or maybe just add a reskin for the skullspikes to match while keeping these in props? I'd love to use these with the terror added
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