Total War: WARHAMMER III

Total War: WARHAMMER III

Hashut's Legendary Lords BETA ( v6.1.0 TOW and IEE ) ( MODULAR )
 This topic has been pinned, so it's probably important
_D3rpyN3wb_  [developer] 23 Feb @ 3:56pm
BUGS REPORTING
🐛🐛🐛🐛 🔫-(👀 🔫 ) HOLD THE LINE


Report Bugs here like Effects not working.
Last edited by _D3rpyN3wb_; 23 Feb @ 7:06pm
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Showing 1-15 of 33 comments
if you start a campaign as one of your loards you seemingly can get a duplicate. I just started iee expandet campaign as gorth and have on in the legendary lord tap woundet for 7 turns
_D3rpyN3wb_  [developer] 23 Feb @ 5:18pm 
hmm thats weird, only happens to Ghorth, Ill look into it

***Fixed Bug: Duplicated Ghorth, deleted debugging file for IE
Last edited by _D3rpyN3wb_; 23 Feb @ 5:35pm
The upkeep cost for the golden legion and infernals are at 0 when starting with Ghorth in TOW campaign, I checked my modlist tables and could not find conflicts.
_D3rpyN3wb_  [developer] 24 Feb @ 3:37am 
Weird that -50% upkeep counts as 100% 🤔, split the upkeep to centaurs instead so 25% Ironsworn, 25% Centaurs
There's a bug where when you want to recruit normal lords, they take one of the legendary lords full name and an additional vanilla one (ex: Thymbrin Snakebeard Deathdealer), happens to both sorcerer-prophet and overseers
_D3rpyN3wb_  [developer] 25 Feb @ 4:10am 
should be fixed in the next update :)

Originally posted by Holy Nocturne:
There's a bug where when you want to recruit normal lords, they take one of the legendary lords full name and an additional vanilla one (ex: Thymbrin Snakebeard Deathdealer), happens to both sorcerer-prophet and overseers
7th Fleet 25 Feb @ 12:25pm 
The Black Dwarf has access to his unique line from level 1 not 12.
_D3rpyN3wb_  [developer] 25 Feb @ 4:13pm 
thats odd 🤔 should unlock from level 5 to level 20
Lords are invisible? I can't think of any conflicts except Mixu's legendary lords and asset pack.
_D3rpyN3wb_  [developer] 25 Feb @ 9:16pm 
Im assuming the asset pack is not enabled or subscribed, try resubscribing the asset pack
Sean 1 Mar @ 12:33am 
Ghorth's item "Conclave's Seal" was "lost" a few turns after getting it and it's gone. Not a massive deal as it didn't do much but get the feeling it's not intended
faction effects for at least the Labourfleet don't seem to be working at all, ports still take full time to build and no extra income from them.
after some extra testing I am pretty certain most faction effect just don't work, also atleast one lord effect has a faction wide replenishment effect which feels like it should either be Lord's army or moved to faction effects.
ricolax 1 Mar @ 5:06am 
the chaos dwarves can't build the mod building lines, (I'm on turn 84 and despite several tower at rank 5 the faction ia hasn't built a single one of the 4 modded building lines, I don't know if it's a bug or just that it's not implemented ^^'

(ps: message translated by Google I'm not sure it's completely understandable)
Originally posted by ricolax:
the chaos dwarves can't build the mod building lines, (I'm on turn 84 and despite several tower at rank 5 the faction ia hasn't built a single one of the 4 modded building lines, I don't know if it's a bug or just that it's not implemented ^^'

(ps: message translated by Google I'm not sure it's completely understandable)

most of the buildings aren't from this mod but the Chaos Dwarf Gunpowder units mod so wrong place to mention this.
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