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Without a mod list, and the full error report can't really do much from this end.
What i could deduce is that for some reason the subfunction zombie.SandboxOptions.getOptionByName(String) returns null ONLY when on a savefile using a custom sandbox preset. I can call all other parts of that line just fine and get, from what i can tell, valid objects. As soon as AddXP() is called the function throws an error.
The interesting thing is that when using the debug mode to switch the Sandbox Preset back to Apocalypse this line of code works again. Can't figure out anyting else.
The only two mods loaded during testing were "Woodcutting" and "Bath Towels Overhaul". I only had "Bath Towels Overhaul" active because i suspected the Woodcutting json-ish Object not being initialized correctly and wanted to transform it into a sandbox settings category.
It might be an issue with the underlying code from The Indiestone. Might need a bugreport. I for one can't figure out anything else at this point.
I would be open to discuss this further if needed. I hope this helps.
I have discovered another issue while testing this fix though. I am not sure if i did anything wrong when calling
An added bonus is that this new multiplier can be changed in the sandbox options and takes effect when the "Use Global Multiplier" option is turned off.
function: initWoodcuttingSkillTraits -- file: WoodcuttingSkillTraits.lua line # 26 | MOD: Woodcutting Skill 42
java.lang.RuntimeException: attempted index: specialisations of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:479)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.GameWindow.enter(GameWindow.java:907)
at zombie.GameWindow.mainThread(GameWindow.java:610)
at java.base/java.lang.Thread.run(Unknown Source)
`
can someone explain to me what this means? :<