Project Zomboid

Project Zomboid

[OUTDATED] Support Goods Mega Mod [B42.4] - Blizzard Update - SEMI-STABLE
 This topic has been pinned, so it's probably important
Athens111  [developer] 1 Mar @ 9:48am
Support Goods - Bugs & Bug Reports!
Help us beat bugs!

Report any bugs you may find here. Please ensure you have the latest version before adding your bug report here. If the mod in your game has the same thumbnail as the one in the workshop then you are on the latest version.

You can also report bugs on our discord. Link in the mod's description.
< >
Showing 1-15 of 27 comments
ERROR: General f:13631, t:1741109595846> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1045)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:106)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10470)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10122)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2206)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2185)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
zombie.iso.IsoCell.update(IsoCell.java:5892)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3965)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4077)
zombie.iso.IsoWorld.update(IsoWorld.java:3995)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
zombie.gameStates.IngameState.update(IngameState.java:1507)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:388)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:13631, t:1741109595846> -----------------------------------------
STACK TRACE
-----------------------------------------
function: getContainerWaterAmount -- file: VEL_ISWashClothing.lua line # 12 | MOD: Support Goods Mega Mod [B42] - UNSTABLE
function: isValid -- file: VEL_ISWashClothing.lua line # 18 | MOD: Support Goods Mega Mod [B42] - UNSTABLE

Can't wash anything with mod enabled
also can't fill water container from sinks and rivers
Athens111  [developer] 4 Mar @ 11:09am 
@myshkeen This is because 42.4 made Fix Wash Clothes and Yourself obsolete (it is now a vanilla feature). So it’s causing errors. I’m working on a patch for 42,4 that removes this error.
Last edited by Athens111; 4 Mar @ 11:09am
myshkeen 4 Mar @ 11:51am 
Could also be problem with Common sense mod. Also you're the best, thank you!
eight 4 Mar @ 4:25pm 
Also can't wash rags. And I'd removed Common Sense.

function: getContainerWaterAmount -- file: VEL_ISWashClothing.lua line # 12 | MOD: Support Goods Mega Mod [B42] - UNSTABLE
function: isValid -- file: VEL_ISWashClothing.lua line # 18 | MOD: Support Goods Mega Mod [B42] - UNSTABLE

ERROR: General f:2042, t:1741134220405> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1045)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:106)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10470)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10122)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2206)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2185)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
zombie.iso.IsoCell.update(IsoCell.java:5892)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3965)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4077)
zombie.iso.IsoWorld.update(IsoWorld.java:3995)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
zombie.gameStates.IngameState.update(IngameState.java:1507)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:388)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Thread.java:1583)
Athens111  [developer] 4 Mar @ 4:26pm 
@eight Known bug, check all previous comments on this post and workshop page. This is because 42.4 made Fix Wash Clothes and Yourself obsolete (it is now a vanilla feature). So it’s causing errors. I’m working on a patch for 42,4 that removes this error. Please stand-by.
Athens111  [developer] 4 Mar @ 5:52pm 
@eight @myshkeen

Bugs fixed. New patch added.
eight 4 Mar @ 7:02pm 
Thanks. Love your work.

Now the devs need to fix the other bugs in B42. Game crashed just trying to hit a zombie with a steel rod. Not happy right now.
Starman 5 Mar @ 5:23am 
When character sit on a chair or in a armchair and use a laptop for gaming, it makes a sound like a printer. When the character is standing - the usual sound of pressing buttons.

Is it possible to add additional animation for using the laptop? More realistic.
Last edited by Starman; 5 Mar @ 5:23am
Athens111  [developer] 5 Mar @ 5:27am 
@Starman I'm not sure what causes this bug. It shouldn't happen. I'll look into it. As for animations, that requires skills beyond me. I can use the vanilla animations and attach props to them, but making animations from scratch is beyond me and would stretch our resources thin (we need to do other 3D modelling)
Athens111  [developer] 5 Mar @ 6:53am 
@Starman Fixed. Most video-game playing actions/recipes used the printer sound instead of the playing sound effect. Thanks for your report!
seem to be having a issue with washing myself with this mod enabled since the last update of the base game, debugger pointed to support corps and disabling it seems to let me wash now, love the mod so i thought idd give you a heads up.
Last edited by Eevee.exe; 7 Mar @ 11:15am
Athens111  [developer] 7 Mar @ 11:51am 
Originally posted by Eevee.exe:
seem to be having a issue with washing myself with this mod enabled since the last update of the base game, debugger pointed to support corps and disabling it seems to let me wash now, love the mod so i thought idd give you a heads up.
@Eevee.exe The update did indeed break the old version. You are 100% on the old version as many others reported the same problem after the update and I told them to either re-sub (After i fixed the issue) or they found out they were using common sense (which still has the same bug as Support Goods) and they reported that their problem was fixed. This issue was fixed many days ago. Please re-sub as sometimes steam doesn't automatically update mods.
Originally posted by Athens111:
Originally posted by Eevee.exe:
seem to be having a issue with washing myself with this mod enabled since the last update of the base game, debugger pointed to support corps and disabling it seems to let me wash now, love the mod so i thought idd give you a heads up.
@Eevee.exe The update did indeed break the old version. You are 100% on the old version as many others reported the same problem after the update and I told them to either re-sub (After i fixed the issue) or they found out they were using common sense (which still has the same bug as Support Goods) and they reported that their problem was fixed. This issue was fixed many days ago. Please re-sub as sometimes steam doesn't automatically update mods.
thankies
Fday 10 Mar @ 1:52pm 
Incorrect values of inputs and outputs ingredients are indicated in all recipes for filling ready-made alcohol from barrels into bottles.
inputs
{
item 1 [SupportCorps.GlassFermenterWithWhiskey;],
item 4 [SupportCorps.GreenAlcoholBottle;],
}

outputs
{
item 4 SupportCorps.SealedWhiskey,
item 1 SupportCorps.DirtyGlassFermenter,
item 4 SupportCorps.BottleCap,
item 1 SupportCorps.BottleCapper,

etc.

19944: craftRecipe MakeWoodenKeg
20149: craftRecipe MakeWoodenKeg
because of the same name, the recipes have merged together.
a similar thing is observed in the recipe for canned watermelons and strawberries.

wort recipe incorrect

item 5 [Base.Grapes;SupportCorps.WhiteGrapes;Base.Potato;Base.Hops] mappers[FermType],
item 1 [Base.Yeast;] mode:keep,
item 1 [Base.Sugar;] mode:destroy,
item 1 [Base.Pot;] mode:destroy,

kill the beaver, save the tree --kill the yeast, save the pot
add tags[Sugar] pls to all wort recipe
spoiled hops would look better at the wort stage
in the grain wort at least
Last edited by Fday; 10 Mar @ 2:43pm
< >
Showing 1-15 of 27 comments
Per page: 1530 50