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If you point a gun at something and shoot, it'll die. That's how the airboat gun turret is coded.
For some reason the entire game does not recognize ragdolls as ragdolls.
The button uses "Ent_remove_all prop_ragdoll". A command that kills all ragdolls on the map.
But the game just does not realize that there's still ragdolls left.
Even if you aim at the ragdolls and enter "Ent_remove", it should delete the thing you look at, but the game just won't remove the ragdoll. because of some crap coding.
Because the map is set up to show the second skins when you spawn the npc a second time. I even double checked just to be sure i hadn't made a mistake.