Don't Starve Together

Don't Starve Together

Island Adventures - Core
 This topic has been pinned, so it's probably important
Guy Named Chris  [developer] 2 Mar @ 8:00am
Bug Reports
If you encounter a problem, please comment about it here! Or comment on an existing thread about this issue! Or tell us on Discord!

Ideally, your bug report should contain the following:

- What you did when the bug occured
- What the problem is (e.g. item does not spawn, player turns invisible, etc.)
- The "client_log.txt". You can find it in the "Documents / Klei / DoNotStarveTogether" folder. This file is important regarding crashes. If you hosted the world, also get the "server_log.txt" from the "Cluster" (=saveslot).
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Showing 1-15 of 18 comments
some projectiles of other mod hit on entity will cause crash

[01:06:35]: [string "../mods/workshop-2039181790/scripts/prefabs..."]:86: attempt to index local 'inst' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2039181790/scripts/prefabs/bearger_boulder.lua:86 in (local) callback2 (Lua) <85-91>
scripts/physics.lua:15 in (upvalue) _OnPhysicsCollision (Lua) <4-17>
../mods/workshop-3435352667/postinit/engine_components/physics.lua:21 in () ? (Lua) <15-36>
My first playthrough after the February update:

- Playing with lag compensation ON is causing "lag" when you try to switch head gears (really annoying btw)
- Doydoy's sound is played everytime you pick him and put it back in the inventory (not sure if it is intended)
- Can't find the Nightmare werepig in the volcano biome, duno what I'm doing wrong lol


When I find more bugs I will post it here.

thank you so much for the update guys!!!
Guy Named Chris  [developer] 3 Mar @ 8:13am 
Originally posted by Gabo com g:
My first playthrough after the February update:

- Playing with lag compensation ON is causing "lag" when you try to switch head gears (really annoying btw)
- Doydoy's sound is played everytime you pick him and put it back in the inventory (not sure if it is intended)
- Can't find the Nightmare werepig in the volcano biome, duno what I'm doing wrong lol


When I find more bugs I will post it here.

thank you so much for the update guys!!!
- We recommend playing IA with lag compensation OFF for a multitude of reasons, please try with this :)
- The Doydoy inventory sounds are intentional
- We removed Nightmare Werepig months ago when he started playing a bigger role in the Rifts storyline. We aren't touching Rifts content in the DLC worlds until we see how the whole content cycle plays out.
With Walani the surfboard cannot be retrieved in the forest world, the right click option says "Feed"
Guy Named Chris  [developer] 3 Mar @ 12:50pm 
Originally posted by ²³²Th Genesis:
With Walani the surfboard cannot be retrieved in the forest world, the right click option says "Feed"
Oh that's extremely weird. Are you using any other mods aside from Core?
Originally posted by Guy Named Chris:
Originally posted by ²³²Th Genesis:
With Walani the surfboard cannot be retrieved in the forest world, the right click option says "Feed"
Oh that's extremely weird. Are you using any other mods aside from Core?
Tried only IA Core starting another world now the text says "Catch" and the surfboard is still not retrievable.
Guy Named Chris  [developer] 3 Mar @ 1:34pm 
Originally posted by ²³²Th Genesis:
Originally posted by Guy Named Chris:
Oh that's extremely weird. Are you using any other mods aside from Core?
Tried only IA Core starting another world now the text says "Catch" and the surfboard is still not retrievable.
Something sounds corrupt, I would recommend uninstalling and reinstalling IA Core and trying once more. I'll be testing this myself soon.
HalfEnder776  [developer] 3 Mar @ 3:16pm 
Originally posted by ²³²Th Genesis:
With Walani the surfboard cannot be retrieved in the forest world, the right click option says "Feed"
This was reported a long time ago, it is a bug with another mod but I forgot which one...
Every time I try to load up one of my old island adventures worlds, or even a new one, it always crashes after 1 day or never loads at all. I would like to know why
Guy Named Chris  [developer] 9 Apr @ 8:35am 
Originally posted by hydrapoop123:
Every time I try to load up one of my old island adventures worlds, or even a new one, it always crashes after 1 day or never loads at all. I would like to know why
We never got this kind of report yet. What other mods are you using if any?
Originally posted by Guy Named Chris:
Originally posted by Gabo com g:
My first playthrough after the February update:

- Playing with lag compensation ON is causing "lag" when you try to switch head gears (really annoying btw)
- Doydoy's sound is played everytime you pick him and put it back in the inventory (not sure if it is intended)
- Can't find the Nightmare werepig in the volcano biome, duno what I'm doing wrong lol


When I find more bugs I will post it here.

thank you so much for the update guys!!!
- We recommend playing IA with lag compensation OFF for a multitude of reasons, please try with this :)
- The Doydoy inventory sounds are intentional
- We removed Nightmare Werepig months ago when he started playing a bigger role in the Rifts storyline. We aren't touching Rifts content in the DLC worlds until we see how the whole content cycle plays out.


Thanks for the reply! Is there any upcoming updates to fix the issue with Lag compensation on?

I've always played dst with lag compensation ON, so it is kinda of an issue for me to play with it turned off.

But thanks anyway!!!
Guy Named Chris  [developer] 21 Apr @ 8:08am 
Originally posted by Gabo com g:
Originally posted by Guy Named Chris:
- We recommend playing IA with lag compensation OFF for a multitude of reasons, please try with this :)
- The Doydoy inventory sounds are intentional
- We removed Nightmare Werepig months ago when he started playing a bigger role in the Rifts storyline. We aren't touching Rifts content in the DLC worlds until we see how the whole content cycle plays out.


Thanks for the reply! Is there any upcoming updates to fix the issue with Lag compensation on?

I've always played dst with lag compensation ON, so it is kinda of an issue for me to play with it turned off.

But thanks anyway!!!
We hope to address the lag compensation issue in the future, but that's going to be a long ways away. We're sorry for the inconvenience but the optimal way to enjoy IA for right now is with the setting turned off.
Hi there! I'm encountering a really weird bug where I cannot "pick" the mussels off the mussel stick. The animation plays but then nothing happens. Literally just started happening today. The other mods I have installed are DST Uncompromising and Feast and Famine. Let me know if you need any other information from me!

Thanks so much! Loving your mod!!
[00:01:54]: [string "../mods/workshop-3435352667/scripts/compone..."]:59: attempt to index local 'facing_off' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-3435352667/scripts/components/rowboatwakespawner.lua:59 in (method) CLIENT_SpawnWake (Lua) <51-67>
self =
facingOffset = table: 000000007D935950
inst = 101735 - knightboat (valid:true)
timeSinceSpawn = 0
spawnPeriod = 0.2
spawning = false
spawnwake = table: 000000007342A080
owner = 101735 - knightboat (valid:true)
pos = (-610.03, 0.00, -42.45)
downvec = (-0.71, 0.00, 0.71)
rightvec = (-0.71, 0.00, -0.71)
facing_off = nil
../mods/workshop-3435352667/scripts/components/rowboatwakespawner.lua:15 in (local) fn (Lua) <5-16>
inst = 101735 - knightboat (valid:true)
owner = nil
scripts/entityscript.lua:1215 in (upvalue) _PushEvent (Lua) <1202-1229>
self (valid:true) =
GUID = 101735
Transform = Transform (00000000E81470F0)
inlimbo = false
actionreplica = table: 0000000073426160
event_listening = table: 0000000073426390
actioncomponents = table: 00000000191DE360
lower_components_shadow = table: 0000000073424B30
entity = Entity (00000000E8134450)
AnimState = AnimState (00000000E8146A30)
prefab = knightboat
Network = Network (00000000E8146940)
persists = true
children = table: 0000000065BC0EF0
dychealthbar = 106202 - dyc_healthbar (valid:true)
event_listeners = table: 0000000073425990
pendingtasks = table: 00000000E93109C0
insight_combat_range_indicator = 101736 - insight_combat_range_indicator (valid:true)
modactioncomponents = table: 00000000191DD500
spawntime = 0.16666667535901
name = 浮船骑士
replica = table: 0000000073425B20
Physics = Physics (00000000E8146FD0)
components = table: 0000000073424720
SoundEmitter = SoundEmitter (00000000E8146550)
event = spawnwake
data = nil
listeners = table: 000000007342A120
tocall = table: 000000006B2A1B30
i = 1
fn = function - ../mods/workshop-3435352667/scripts/components/rowboatwakespawner.lua:5
../mods/workshop-3435352667/postinit/entityscript.lua:296 in (method) PushEvent (Lua) <282-297>
self (valid:true) =
GUID = 101735
Transform = Transform (00000000E81470F0)
inlimbo = false
actionreplica = table: 0000000073426160
event_listening = table: 0000000073426390
actioncomponents = table: 00000000191DE360
lower_components_shadow = table: 0000000073424B30
entity = Entity (00000000E8134450)
AnimState = AnimState (00000000E8146A30)
prefab = knightboat
Network = Network (00000000E8146940)
persists = true
children = table: 0000000065BC0EF0
dychealthbar = 106202 - dyc_healthbar (valid:true)
event_listeners = table: 0000000073425990
pendingtasks = table: 00000000E93109C0
insight_combat_range_indicator = 101736 - insight_combat_range_indicator (valid:true)
modactioncomponents = table: 00000000191DD500
spawntime = 0.16666667535901
name = 浮船骑士
replica = table: 0000000073425B20
Physics = Physics (00000000E8146FD0)
components = table: 0000000073424720
SoundEmitter = SoundEmitter (00000000E8146550)
event = spawnwake
data = nil
arg = nil
eventfn = nil
scripts/mainfunctions.lua:527 in () ? (Lua) <524-529>
guid = 101735
event = spawnwake
data = nil
inst = 101735 - knightboat (valid:true)
[00:01:54]: [string "../mods/workshop-3435352667/scripts/compone..."]:59: attempt to index local 'facing_off' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-3435352667/scripts/components/rowboatwakespawner.lua:59 in (method) CLIENT_SpawnWake (Lua) <51-67>
../mods/workshop-3435352667/scripts/components/rowboatwakespawner.lua:15 in (local) fn (Lua) <5-16>
scripts/entityscript.lua:1215 in (upvalue) _PushEvent (Lua) <1202-1229>
../mods/workshop-3435352667/postinit/entityscript.lua:296 in (method) PushEvent (Lua) <282-297>
scripts/mainfunctions.lua:527 in () ? (Lua) <524-529>
A crash has occured
Originally posted by HalfEnder776:
Originally posted by ²³²Th Genesis:
With Walani the surfboard cannot be retrieved in the forest world, the right click option says "Feed"
This was reported a long time ago, it is a bug with another mod but I forgot which one...

environment pinger does the same issue
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2525858933
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