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Tooltip_RU = {
Tooltip_UB_WrenchMissing = "%1 нужен для открытия бочки."
Tooltip_UB_NoFuelInInventory = "Нет топлива в инвентаре."
Tooltip_UB_NoFuelInBarrel = "Нет топлива в бочке."
Tooltip_UB_HoseMissing = "%1 нужен для того, чтобы достать топливо из бочки.<br>Положите его рядом с вами или в инвентарь."
Tooltip_UB_FunnelMissing = "%1 нужна для того, чтобы налить топливо в бочку.<br>Положите её рядом с вами или в инвентарь."
}
I have updated the translation for Sandbox.
ContextMenu_TR.txt
ContextMenu_TR = {
ContextMenu_UB_UncapBarrel = "%1 Aç",
ContextMenu_UB_TakeGas = "Yakıt al",
ContextMenu_UB_PourToAll = "Hepsini doldur",
ContextMenu_UB_AddGas = "Yakıt ekle",
ContextMenu_UB_AddFromAll = "Hepsini boşalt",
ContextMenu_UB_NoFuelInInventory = "Eklenecek yakıt yok",
ContextMenu_UB_GasAmount = "Yakıt miktarı: ",
ContextMenu_UB_NoContainers = "Yakıt kabı yok",
}
Fluids_TR
Fluids_TR = {
"Fluid_UB_Show_Info": "Yakıt bilgisi",
"Fluid_Container_UB_Fuel_Barrel": "Varil",
}
Sandbox_TR = {
"Sandbox_UsefulBarrels": "Yararlı Variller",
"Sandbox_UsefulBarrelsBarrelCapacity": "Varil Kapasitesi",
"Sandbox_UsefulBarrelsBarrelCapacity_tooltip": "Bu, varilin maksimum kapasitesidir.<br>Yalnızca yeni variller için geçerlidir ve daha önce kullanılan varillere etki etmez.",
"Sandbox_UsefulBarrelsRequirePipeWrench": "Boru Anahtarı Gereklidir",
"Sandbox_UsefulBarrelsRequirePipeWrench_tooltip": "Varilin kapağını açmak için bir boru anahtarı gereklidir.",
"Sandbox_UsefulBarrelsRequireHose": "Lastik Hortum Gereklidir",
"Sandbox_UsefulBarrelsRequireHose_tooltip": "Varilden benzin çekmek için bir lastik hortum gereklidir.",
"Sandbox_UsefulBarrelsRequireFunnelForFill": "Huni Gereklidir",
"Sandbox_UsefulBarrelsRequireFunnelForFill_tooltip": "Varile benzin eklemek için bir huni gereklidir.",
"Sandbox_UsefulBarrelsFunnelSpeedUpFillModifier": "Huni ile Doldurma Hızlandırıcı Modifikatörü",
"Sandbox_UsefulBarrelsFunnelSpeedUpFillModifier_tooltip": "Eğer huni yakınsa, varilin doldurma hızını modifikatöre göre artırır.<br>Örnek: 1.25'lik bir değer, %25'lik bir bonus veya 1.25 kat daha hızlı demektir.<br>Hız bonusunu devre dışı bırakmak için 1 olarak ayarlayın.<br>'Huni Gereklidir' seçeneğinden bağımsız olarak çalışır.",
}
Tooltip_TR = {
"Tooltip_UB_WrenchMissing": "%1 açmak için gereklidir.",
"Tooltip_UB_NoFuelInInventory": "Envanterde yakıt yok.",
"Tooltip_UB_NoFuelInBarrel": "Varilde yakıt yok.",
"Tooltip_UB_HoseMissing": "Benzin transferi için %1 gereklidir.<br>Bunu yakına yerleştir veya envanterinde bulundur.",
"Tooltip_UB_FunnelMissing": "Benzin eklemek için %1 gereklidir.<br>Bunu yakına yerleştir veya envanterinde bulundur.",
}
Sandbox_KO.txt
That's it, ty for your work, if necessary, you can message me if you need more stuff to translate
ContextMenu_CN = {
ContextMenu_UB_UncapBarrel = "打开盖子 %1"
ContextMenu_UB_AddFluid = "灌入液体"
ContextMenu_UB_RefuelFromBarrel = "TBD: 抽出液体"
}
Fluids_CN = {
Fluid_UB_Show_Info = "剩余液体"
Fluid_Container_UB_Barrel = "汽油桶"
Fluid_Container_UB_MetalDrum = "金属桶"
}
Sandbox_CN = {
Sandbox_UsefulBarrels = "有用的汽油桶"
Sandbox_UsefulBarrelsBarrelCapacity = "汽油桶容量"
Sandbox_UsefulBarrelsBarrelCapacity_tooltip = "汽油桶的最大容量<br>仅作用于新生成的桶,已使用的桶不受影响。"
Sandbox_UsefulBarrelsRequirePipeWrench = "是否使用管钳"
Sandbox_UsefulBarrelsRequirePipeWrench_tooltip = "若勾选,则需要使用一个管钳来打开桶盖。"
Sandbox_UsefulBarrelsRequireHose = "是否需要橡胶软管"
Sandbox_UsefulBarrelsRequireHose_tooltip = "若勾选,则需要需要一根橡胶软管从汽油桶中取出汽油。"
Sandbox_UsefulBarrelsRequireFunnelForFill = "是否需要漏斗"
Sandbox_UsefulBarrelsRequireFunnelForFill_tooltip = "若勾选,则需要一个漏斗将汽油灌入汽油桶。"
Sandbox_UsefulBarrelsFunnelSpeedUpFillModifier = "使用漏斗来加速"
Sandbox_UsefulBarrelsFunnelSpeedUpFillModifier_tooltip = "如果你的身边或者身上有漏斗,将加速抽取汽油的过程<br>例如: 1.25 意味着速度将提升为原先的1.25倍<br>设置为 1 则取消加速 <br> 无论是否启用了'是否需要漏斗' 这一选项"
Sandbox_UsefulBarrelsAllowAlcoholic = "是否能够存入酒类"
Sandbox_UsefulBarrelsAllowAlcoholic_tooltip = "酒精,啤酒,葡萄酒..."
Sandbox_UsefulBarrelsAllowHazardous = "是否能够存入酸碱"
Sandbox_UsefulBarrelsAllowHazardous_tooltip = "强酸, 漂白剂, 清洁液..."
Sandbox_UsefulBarrelsAllowMedical = "是否能够存入药物"
Sandbox_UsefulBarrelsAllowMedical_tooltip = "酒精"
Sandbox_UsefulBarrelsAllowIndustrial = "是否能够存入工业品"
Sandbox_UsefulBarrelsAllowIndustrial_tooltip = "强酸, 酒精, 血液, 汽油, 染料..."
Sandbox_UsefulBarrelsAllowColors = "是否能够存入颜料"
Sandbox_UsefulBarrelsAllowColors_tooltip = "染料, 染发剂, ?葡萄酒?"
Sandbox_UsefulBarrelsAllowDyes = "是否能够存入染料"
Sandbox_UsefulBarrelsAllowDyes_tooltip = "染料"
Sandbox_UsefulBarrelsAllowHairDyes = "是否能够存入染发剂"
Sandbox_UsefulBarrelsAllowHairDyes_tooltip = "染发剂"
Sandbox_UsefulBarrelsAllowPaint = "是否能够存入 Paint"
Sandbox_UsefulBarrelsAllowPaint_tooltip = "No any fluids as for B42.4"
Sandbox_UsefulBarrelsAllowFuel = "是否能够存入燃料"
Sandbox_UsefulBarrelsAllowFuel_tooltip = "汽油"
Sandbox_UsefulBarrelsAllowPoisons = "是否能够存入毒药"
Sandbox_UsefulBarrelsAllowPoisons_tooltip = "毒药"
Sandbox_UsefulBarrelsAllowWater = "是否能够存入水"
Sandbox_UsefulBarrelsAllowWater_tooltip = "雨水, 洁净水, 污水"
Sandbox_UsefulBarrelsAllowBeverage = "是否能够存入饮料"
Sandbox_UsefulBarrelsAllowBeverage_tooltip = "血液, 啤酒, 咖啡, 牛奶, 蜂蜜, 苏打水..."
Sandbox_UsefulBarrelsEnableGeneratorRefuel = "TBD: 允许为发电机加油"
Sandbox_UsefulBarrelsGeneratorRefuelRequiresHose = "TBD: 需要使用橡胶软管连接发电机"
Sandbox_UsefulBarrelsEnableVehicleRefuel = "TBD: 允许给车辆加油"
Sandbox_UsefulBarrelsVehicleRefuelRequiresHose = "TBD: 需要使用橡胶软管连接车辆"
Sandbox_UsefulBarrelsInitialFluid = "TBD: 初始液体"
Sandbox_UsefulBarrelsInitialFluidPool = "TBD: 初始液体列表"
Sandbox_UsefulBarrelsInitialFluidPool_tooltip = "桶内一开始就存有的液体种类列表,<br>可以在这里输入你想要一开始就出现在汽油桶中的液体的名字<br>必须是游戏中Base.后边的那个,每个名字用空格分开."
Sandbox_UsefulBarrelsInitialFluidMaxAmount = "TBD: 最大容量"
Sandbox_UsefulBarrelsInitialFluidMaxAmount_tooltip = "初始液体的最大值.<br>不能大于桶的最大容量."
Sandbox_UsefulBarrelsInitialFluidSpawnChance = "TBD: 生成概率"
Sandbox_UsefulBarrelsInitialFluidSpawnChance_tooltip = "桶在一开始就存储液体的概率."
}
Tooltip_CN = {
Tooltip_UB_WrenchMissing = "缺少 %1 无法打开桶盖。"
Tooltip_UB_NoProperFluidInInventory = "库存中没有液体。"
Tooltip_UB_NoProperFluidInBarrel = "桶内没有液体,或者你的空间满了。"
Tooltip_UB_HoseMissing = "需要 %1 。<br>需要把橡胶软管放在身边,或者身上。"
Tooltip_UB_FunnelMissing = "需要 %1 。<br>需要把漏斗放在身边,或者身上。"
}