Garry's Mod

Garry's Mod

BSMod FAR CRY Takedowns
bugs/glitches
this was not the creator (they can pin it if they want) idk
< >
目前顯示第 1-8 則留言,共 8
when i use it with player models with a big head/with a snout/a pm with a unusual hight and size i can't see anything or barley anything
Reffi  [開發人員] 3 月 9 日 下午 1:38 
That's just a problem with BSMod itself, when doing first person killmoves it attaches the camera to the head bone, so if your playermodel has a big head it extends past the camera and blocks your view.
TG2D 3 月 10 日 上午 10:59 
Theres no variation for me,
theres only front A
(Fixed)
最後修改者:TG2D; 3 月 10 日 上午 11:05
ChainSawX10 3 月 10 日 下午 12:44 
i cant get it to work
do i need to press a button?
tempanov 3 月 10 日 下午 4:26 
When i do a kill move i see my character infront of the cutscene
Mosaic 3 月 12 日 下午 2:11 
引用自 TG2D
Theres no variation for me,
theres only front A
(Fixed)
Hello, I noticed from your comment that your issue of performing a variation of a takedown was fixed. I'm currently experiencing this issue with the bsmod takedowns as I can only perform one variation of the takedown and not the other variations, regardless of following the tutorial video. Not only that but I thought that my addons were the issue to it but no luck to it when disabling the addons.

What did you do to fix this issue?
最後修改者:Mosaic; 3 月 12 日 下午 2:12
qwasar 3 月 13 日 下午 7:53 
to do the kill move go to the consle and enter bind k bsmod_killmove
Niko 4 月 15 日 上午 7:09 
when i initiate a killmove, the npc does not go invisible, the animation plays, but the npc is still visible and obstructs my view.
< >
目前顯示第 1-8 則留言,共 8
每頁顯示: 1530 50