Don't Starve

Don't Starve

Followers All in One v1.3
Bones  [kehittäjä] 23.11.2014 klo 13.37
Configure Mod Options
Okay I know this new release added alot and there is probably too many in there but players can really have a play around with the followers and hopefully the default setting aren't changing the game with the exception of Chester and Glommer but it's a minimal change which can switched off.

Starting from the top left

Maximum Badges - If you don't want to show all 12 badges in the HUD you can set this option to display as many as you want as a maximum.

You will still be able to have more followers than this number but this is the maximum displayed.

Follower Commands - If you don't like the commands and want them switched off you can do that here.

b]Badges Up(-) Down(+)[/b] - So this is the position of the badges so if you have other mods on that change the position of your hud you can adjust. Or if you change your HUD size the badges will also scale and you might want to move them over. Negative numbers for Up and Positive numbers for Down.

Badges Left(-) Right(+) - Same as the above but for horizontal.

Loyalty Display - This sets the loyalty % bar underneath the main HP to either a Graphic or Text. Very important if you're using Always On Status as this make the Graphic setting look funny.

Order Badges By - I think Loyalty works best in the game but if you think Health is better to sort the badges on then change that here. Works Left (Highest) to Right (Lowest).

On Badge Hover - This is designed for someone that hasn't looked at the options and just seeing two bars and wondering what the other does. Should be default to Loyalty and then it displays "Loyalty" otherwise Percent shows the loyalty percentage. I will change this on one of the smaller updates.

Low Health Alarm - If a follower is at 30% health or less the badge will pulse orange every half second.

Chester Included - He's not originally a follower of the player but the eye bone. To have the original game setting set that to No.

Chester Follow Distance - Sets how far back he follows. This is not a copy and uses very different code.

Chester Quieter - This stop his bong sounds when he jumps I like them but put the option to stop them. He will still make the other sounds just not that one.

Chester BFF - Chester doesn't get attacked with this on. Great for if you're Webber and live amound spiders but default is for off.

Glommer Included - Same as Chester but with the Glommer Flower. MUST BE IN YOUR MAIN INVENTORY to follow even when it's on. Switch it off for the original game Glommer settings.

Now that is the first page of them . .

Glommer Quieter - This is why I included it on Chester as was designed for this guy. I love it but I've read that some people don't have him as a follower because of the buzz. You can now turn that and the flapping off leaving just the other sounds.

Glommer BFF - Again like Chester this stops him getting attacked directly.

Abigail's Flower - I was changing my game files for testing so I thought why not include it and then put it as an option. So this will give you Abigail's Flower charged instantly without any waiting around.

Tallbird's Egg - Same as the above drop it by a fire and in seconds you have an Baby Tallbird flapping about.

Beffalo's from Horn - The default is 5 but you can have up to 12 or less if you don't want that many.

Horn Power - This sets how long they will stay following you once the horn is blown. It multiplies the original by the number you set.

Spider Hat Durability - Spider Hat runs out pretty quick but this changes that. Again multiplies it by what you select.

Abigail Follow Distance - Same as with Chesters but with Abigail's Ghost. (this is why I did different code as should be able to be applied to any follower)

Shadow Follow Distance - This is for Maxwell and his spell but same as the above.

Catcoon Follow Distance - This is again the same but I don't think it works great because Catcoon generally get very distracted.

Mandrakes Max Badges - This limites the amount of Mandrake followers you can have. They will still follower just not be displayed.

Mandrakes Quieter - Same as Glommer and Chester just stops the singing.

Werepig Followers? - This stops any followers becoming Werepigs on full moons. Normal pigs will become Werepigs though.

That's it. Hopefully there's not anymore that should be in there but if there is please let me know.

Viimeisin muokkaaja on Bones; 30.11.2014 klo 7.05
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Can you make it so that the Chester options still makes Chester a follower to the Eyebone but appears as a badge when you have the Eyebone in your inventory?
Bones  [kehittäjä] 29.11.2014 klo 4.31 
@J192 - I think it would be better if I can just set it to look in all the players containers. To answer your question it's possible but wouldn't be an efficent way of doing things coding wise and possibly triple the coding I would have thought. Hope that's okay. I'm nearly there with the commands so hopefully looking at expanding the search through all the players containers soon.
Bones  [kehittäjä] 30.11.2014 klo 7.03 
@J192 - There is a nice addition in the newest update of Magic Random Hats! : ) Hope you like it.
My followers health bar was overlapped How to fix it
Bones  [kehittäjä] 2.12.2014 klo 5.13 
@lomodomo_cnx - I'm not sure what you mean by that. Would you be able to take a screen print by pressing F12 and share the link with me and I'll have a look. If you have a version of RPG HUD that's not bare bones that might cause an issue like that.
Bones  [kehittäjä] 10.12.2014 klo 12.11 
@lomodomo - yeah that is because of the version of RPG HUD. That version changes the badge element which is health and hunger and sanity etc but also used for the followers so sits behind them. If you use RPG HUD barebones it should be fine. : )
Thank a lottttttttt :D
I read the configuration discussion post but I still don't understand three of the config options: Loyalty Display, Loyality Graphic Hover, On Badge Hover. I've tried various combinations of those three and it does not appear to change the UI at all! Other than confusion about these three settings, I love this mod. Also, as noted, if you are using RPG Hud Neat then you need to turn badges off in that mod. I wish this was not the case (since the RPG Hud Badges are awesome), but this is an acceptible price to pay given how useful this mod is!
Hey buddy, I ran into some kind of glitch, would you please help me with that? It was when I played as Webber. I got a bunch of spiders following me and one of them accidentally went under a trap and died. After the rest of them lost all their loyalty and went back to their dens, the late spider still had its badge showing he's alive and loyal. When I tried to befriend some new spiders the game crashed. After that, having Abigail, Chester or pigmen as followers will also carsh the game (tested with other saved games

Here is the warning
http://jeff-peters.tumblr.com/image/110638836526
I think all of the warning screens from different crashes are the same.

I love your mod, it's really a great one! If there is anything I can help please tell me!
Viimeisin muokkaaja on Señor Jeffe; 10.2.2015 klo 8.25
Lily 10.10.2015 klo 15.54 
is there any possible way that you can make spiders not attack smallbirds?


Webber problems...
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