Timberborn

Timberborn

Configurable Autosave [U7 ✅]
Exception after last update
Hi Luke!
I just got an exception, that seems to be related to the last update of the mod (or of the game).

I had the "Extra save on weather warning" save option enabled, and when the cycle ended/started the game crashed; I disabled the option and everything worked fine.

If it can help, it happened at the end of a single weather monsoon cycle, followed by drought.

This is the report:

v0.7.10.2-5762fd5-sw
MissingMethodException: Method not found: void Timberborn.GameSaveRepositorySystem.GameSaveRepository.DeleteSaveSafely(Timberborn.GameSaveRepositorySystem.SaveReference)
ConfigurableAutoSave.Services.ConfigurableAutoSaveService.OnNextDay (Timberborn.TimeSystem.DaytimeStartEvent _) (at D:/Personal/Mods/Timberborn/TimberbornMods/ConfigurableAutoSave/Services/ConfigurableAutoSaveService.cs:102)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <71119615d44348f087b10ce3c1671c84>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <71119615d44348f087b10ce3c1671c84>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <71119615d44348f087b10ce3c1671c84>:0)
Timberborn.SingletonSystem.EventBus+<>c__DisplayClass14_0.<RegisterMethod>b__0 (System.Object e) (at <9117b1294fcf4df390fc07f3eef2285e>:0)
Timberborn.SingletonSystem.EventBus.PostNow (System.Object eventObject) (at <9117b1294fcf4df390fc07f3eef2285e>:0)
Timberborn.SingletonSystem.EventBus.Post (System.Object eventObject) (at <9117b1294fcf4df390fc07f3eef2285e>:0)
Timberborn.TimeSystem.DayNightCycle.PostTimeOfDayEvent () (at <f4b0650970d74a6ab71600693ed8a64e>:0)
Timberborn.TimeSystem.DayNightCycle.ProgressTimeBy (System.Single deltaTime) (at <f4b0650970d74a6ab71600693ed8a64e>:0)
Timberborn.TimeSystem.DayNightCycle.Tick () (at <f4b0650970d74a6ab71600693ed8a64e>:0)
Timberborn.TickSystem.TickableSingletonService+MeteredSingleton.Tick () (at <110bde8435e945fb8a20e03cbf358326>:0)
Timberborn.TickSystem.TickableSingletonService.TickSingletons () (at <110bde8435e945fb8a20e03cbf358326>:0)
Timberborn.TickSystem.TickableSingletonService.TickAll () (at <110bde8435e945fb8a20e03cbf358326>:0)
Timberborn.TickSystem.TickableBucketService.TickNextBucket () (at <110bde8435e945fb8a20e03cbf358326>:0)
Timberborn.TickSystem.TickableBucketService.TickBuckets (System.Int32 numberOfBucketsToTick) (at <110bde8435e945fb8a20e03cbf358326>:0)
Timberborn.TickSystem.Ticker.Update (System.Single deltaTimeInSeconds) (at <110bde8435e945fb8a20e03cbf358326>:0)
Timberborn.TickSystem.TickerUnityAdapter.Update () (at <110bde8435e945fb8a20e03cbf358326>:0)
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It seems Steam actually dowloaded the update after I wrote this... I will check tomorrow if the problem is still there
I confirm the latest update fixes the problem
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