Call of Duty: Black Ops III

Call of Duty: Black Ops III

Black Ops 3 Wonder Weapon Pack
All the guns are sort of nerfed
I tried to do a round 100 with this mod and in those high rounds u can clearly see that this guns doesn't kill as much as their original version from their respetictive maps.

For example: lightning bow, supossed to be the strongest one and able to kill camping on a spot easily at least until round 120, now starts to struggle around round 50. Masamune also supossed to be able do the same and now from 50 an above is kinda useless.

Im not talking about other staffs and bows bcs i haven't used them so much in their original versions (since they are not able to kill on very high rounds) but i tried them and i'm pretty confident that they are nerfed too.
The only guns that killed easily till 90sh (and seemed to be as strong as their original map versions) was the thundergun and the ice staff and i guess this is bcs their infinite dmg property.

I have read other users having the same percepcion as me and you told them its impossible because you didnt touched their dmg values. But you just have to try it on high rounds and u will see it. On low rounds it's almost imperceptible.

Anyway, this is an amazing mod that I've been waiting for sooo long. Always the thought to be able to climb rounds w wonder weapons from other maps had me very excited, AND NOW IS POSSIBLE! Thanks for this mod mate and i hope u are able to fix this! :)
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Showing 1-4 of 4 comments
MeikaiX 27 Apr @ 6:30pm 
I agree, the Lightning bow felt weaker & I was just using the Fire Bow if I wanted a bow.
yeah the bows feel super weak
xx0MN1XX 30 Apr @ 9:49am 
Yeah agree, the bows is definitely nerved. There is also a bug that the bows doesn't kill the panzers anymore. Need to fix that. It works well with the margwas but it still weaker. Its like its range is shortened and the number of zombies affected in the range has been nerfed
probably the map itself has bonus stats for the bows, and his default mode is not buffed in-map

or maybe the chain-quest buffs it 200% extra dmg of the base arrow... and because you don't have the quest badge in-map you doesn't have the dmg buff...

seems kind of buff related, nothing to be with weapon stats
Last edited by • *ىŦrﺃќєя* •; 5 Jun @ 11:45am
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Showing 1-4 of 4 comments
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