Garry's Mod

Garry's Mod

Hatsune Miku (Half Life) (Playermodel/Ragdoll)
Making a Teto version
Edit: its done, check it out!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3494100922



--I have extracted, de-compiled, and modified the models and textures of this player model, but ive never packed and published any source engine models and textures.
if someones would like to help me so we can get this published on the workshop, please contact me, I NEED THIS IN MY GAME NOWWW!
Last edited by FarboД; 6 Jun @ 3:32am
< >
Showing 1-10 of 10 comments
xinus22  [developer] 21 May @ 9:26am 
the model sources are available. no need to decompile.
https://drive.google.com/file/d/1_0sM1u0S8vWo9_yKF3PDSAONju7WQoMI/view?usp=sharing
FarboД 21 May @ 9:58am 
Originally posted by xinus22:
the model sources are available. no need to decompile.
https://drive.google.com/file/d/1_0sM1u0S8vWo9_yKF3PDSAONju7WQoMI/view?usp=sharing

Oh thanks! but ive already done that and the model is ready as shown in the picture i linked, i just dont know how to turn my model in blender into a smd/qc file that crowbar.exe will turn into actual compiled source models.

I know how to make .gma files and how to upload to the workshop, but i dont know how to get the model from blender into gmod with procedural bones and avoid conflicts with this addon.
FarboД 21 May @ 10:01am 
I know my texture work wasnt really great but itgets the job done :missing:, ive only made realistic materials in substance painter so this was kinda hard for me.
praise be half-life teto
fish. 24 May @ 9:04pm 
This is so peak :steamhappy:
Miku 25 May @ 5:29am 
bless you
FarboД 25 May @ 8:38am 
yes it is peak and all of tat, but i need help actually getting it into gmod, any help would be appreciated
Any update on this?
FarboД 6 Jun @ 2:00am 
i managed to fix it! ill upload it to the workshop as soon as possible, and ill post the link here.
< >
Showing 1-10 of 10 comments
Per page: 1530 50