Project Zomboid

Project Zomboid

Cheat Menu Phoenix [B42] [B41 Re-Up]
🌴 Zunder 🌴  [developer] 20 Jul @ 12:15pm
Bug Report Thread
This space is dedicated to reporting and discussing bugs, glitches, and technical issues related to the mod.

📋 How to Report a Bug :

Please include the following in your post if possible :

✅ A clear description of the bug

🕹️ What you were doing when it happened (steps to reproduce)

📄 Any error messages or logs (console.txt excerpts welcome)

🔢 The mod version and PZ build you’re using

📸 Optional: a screenshot or video if it helps illustrate the issue
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Showing 1-5 of 5 comments
🌴 Zunder 🌴  [developer] 20 Jul @ 12:20pm 
From Cosmo:

Hey @VenecoHead @🌴 Zunder 🌴 Have an issue with this mode.

`attempted index: getDir of non-table: null
function: initialise -- file: LuaInterpreter.lua line # 40 | MOD: Cheat Menu: Phoenix [B42]
function: LuaWindowCreate -- file: LuaInterpreter.lua line # 203 | MOD: Cheat Menu: Phoenix [B42]
java.lang.RuntimeException: attempted index: getDir of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
`

at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.gameStates.IngameState.enter(IngameState.java:811)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:133)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)

@VenecoHead Error witch appears every entering the game:
`attempted index: getDir of non-table: null
function: initialise -- file: LuaInterpreter.lua line # 40 | MOD: Cheat Menu: Phoenix [B42]
function: LuaWindowCreate -- file: LuaInterpreter.lua line # 203 | MOD: Cheat Menu: Phoenix [B42]
java.lang.RuntimeException: attempted index: getDir of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)

at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.gameStates.IngameState.enter(IngameState.java:811)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:133)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
Cosmo 20 Jul @ 3:44pm 
When entering car
`attempted index: getDir of non-table: null
function: initialise -- file: LuaInterpreter.lua line # 40 | MOD: Cheat Menu: Phoenix [B42]
function: LuaWindowCreate -- file: LuaInterpreter.lua line # 203 | MOD: Cheat Menu: Phoenix [B42]
java.lang.RuntimeException: attempted index: getDir of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.gameStates.IngameState.enter(IngameState.java:811)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:133)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
Last edited by Cosmo; 20 Jul @ 3:44pm
Cosmo 21 Jul @ 2:07pm 
When entering car:

`attempted index: getDir of non-table: null
function: initialise -- file: LuaInterpreter.lua line # 40 | MOD: Cheat Menu: Phoenix [B42]
function: LuaWindowCreate -- file: LuaInterpreter.lua line # 203 | MOD: Cheat Menu: Phoenix [B42]
java.lang.RuntimeException: attempted index: getDir of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.gameStates.IngameState.enter(IngameState.java:811)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:133)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
God mode literally doesn't work on build 42.10.0
VenecoHead  [developer] 22 Jul @ 11:31am 
Okay Guys. I got the God mode to work. But, the remaining of other tools/toggles that currently don't work, can't be currently fixed. Why? Well, it is not news to anybody why plenty of good mods out there haven't been fixed. Lack of tools. B42.10 and any other unstable releases in the future won't have the proper modding tools for me to fix them. This goes to from changing core mechanics and functionality of how the game registers things (on tick, on player update, etc) to the actual tools that were taken out of the standard game realm and moved directly to the debug menu (immortal, prevent death, infinite carry weight, etc). I spent 36 hours on the last 3 days attempting to fix everything, and it just isn't feasible for now. The coding gymnastics to get God mode to work were astronomical, but couldn't be applied to the remaining of broken toggles. I really tried my best with prevent death mode, as I actually wanted to utilize such mode, but it can't be done. After internal testing with Zunder you will have a working God mode outside of debug mode, which will be toggled on and off. For all other broken things, you will have to weight until B42 stable releases AND hope that the modding tools are given back to us. If this isn't enough guys, I ask that you do what I did: I was an user just like most of you. No modding experience and no knowledge on how to fix what I wanted fix, yet, I took it upon myself to try and fix the ongoing bugs, and now to restore the other toggles that didn't work. If you think you have an idea of how to fix the current toggles (good luck because there isn't lol), then join our team and see what you can get done. Expect the release of the update to the God mode here soon. Until then, cheers!
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