Arma 3
(CUP) People's Liberation Army
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Flex7103  [desenvolvedor(a)] 28 de mar. às 4:59
Bugs report\Broken stuff
Help me finding out any problems or bugs.
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Huldrych 30 de mar. às 23:29 
Awesome mod, but the OPFOR only has access to the Arid and Navy version, but not the normal/woodland one.
Flex7103  [desenvolvedor(a)] 31 de mar. às 2:02 
Escrito originalmente por Huldrych:
Awesome mod, but the OPFOR only has access to the Arid and Navy version, but not the normal/woodland one.
Are you using the PLA Armored Vehicles pack mod? If so then it's a known bug that I can't do anything about.
Flex7103  [desenvolvedor(a)] 7 de abr. às 12:52 
Escrito originalmente por Flex7103:
Escrito originalmente por Huldrych:
Awesome mod, but the OPFOR only has access to the Arid and Navy version, but not the normal/woodland one.
Are you using the PLA Armored Vehicles pack mod? If so then it's a known bug that I can't do anything about.
Fixed, it was on me I am an idiot.
Navy vest (type worn by PLAN->Men (Special Forces)->Recon Team Leader to be specific) seems to require Contact DLC? Mod doesn't list any DLC dependencies so I'm assuming it's a mistake. I am running the PLA Armored Vehicles mod mentioned above as well if that's what's messing with things again. Cool mod otherwise!
Última edição por The Minister of War; 6 de jul. às 21:15
Flex7103  [desenvolvedor(a)] 7 de jul. às 2:39 
Escrito originalmente por The Minister of War:
Navy vest (type worn by PLAN->Men (Special Forces)->Recon Team Leader to be specific) seems to require Contact DLC? Mod doesn't list any DLC dependencies so I'm assuming it's a mistake. I am running the PLA Armored Vehicles mod mentioned above as well if that's what's messing with things again. Cool mod otherwise!
You need the contact dlc for the vest, I didn't list it because you can also do without it to use it for the rest of the mod. In any case i strongly suggest you buy the dlc now that it's on sale.
Fair enough on both counts, just trying to make any scenario I make with this as dependency-free as I can. No big deal, I'll just use a similar replacement from CUP.
Flex7103  [desenvolvedor(a)] 8 de jul. às 5:07 
Escrito originalmente por The Minister of War:
Fair enough on both counts, just trying to make any scenario I make with this as dependency-free as I can. No big deal, I'll just use a similar replacement from CUP.
Yeah you can replace it with another one from CUP and you should be fine not creating any dependency of the dlc.
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