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[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - place_room: shape 4
[INFO] - place_room: shape 12
[INFO] - 20 rooms in 14 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 2c579974
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 270865069
[INFO] - Lua mem usage: 40812 KB and 144 bytes
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Lua Debug: Error in "MC_POST_UPDATE" call from "PST_AV": ...birth/mods/astral_vessel_3454558164/scripts/onUpdate.lua:157: table index is nil
Stack Traceback:
...birth/mods/astral_vessel_3454558164/scripts/onUpdate.lua:157: in function at line 6
[INFO] - Total entity spawn time: 32 ms
[INFO] - Total ANM2 loading time: 284 ms
[INFO] - AnmCache memory usage: 3085248 bytes in 236 entries.
[INFO] - Queued Path X:/Steam/steamapps/common/The Binding of Isaac Rebirth/mods/musicpicker_1933285222/resources/music/antibirth/cathedral [the thief] - loop.ogg
[ASSERT] - EL: invalid sublist
Also fixed the MC_POST_UPDATE error for next update.
Thanks for the reply. I hadn't removed any mods when I made that post, just downloaded the update launching through Repentagon. When I made the post, the blindfold was gone so I switched to Tainted Cain's eyepatch as an accessory.
I just booted back up and the blindfold has returned, but now the Tainted Cain's eyepatch is gone xD No idea what's up with that, but if there's a log I could give to help out, let me know and I'll send it.
This also includes starting items which are not taken into account for the customization menu.
I'm experiencing this purely through Astral's customization menu. Here are the three customization items I'm using:
https://imgur.com/a/BfwcN6K
This is after reloading the game picking the first two items and the blindfold.
The blindfold got changed to the blank face, and the second item in that picture was removed. leaving me with just the Rags and the Blank Face.
Tainted Cain's Eyepatch appeared as a choice again in this instance.
https://imgur.com/a/11dl35w
I then picked the Rags, the bleeding eye, and Tainted Cain's Eyepatch.
Closed the menu, exited the game, then booted up Isaac: the second item from the first picture stayed, but Tainted Cain's Eyepatch got replaced with the blank face:
https://imgur.com/a/KpsvL7w
Blindfold has returned in this instance:
https://imgur.com/a/7CQfldn
If I then pick my original customization [Rags, Bleeding Eye, and Blindfold[ and exit and reload, the process repeats.
Perhaps this is due to the second item in the first link being conflicting with both Tainted Eyepatch and Blindfold's slots?
I'm thinking I might eventually rework the accessory system so the player can pick which layer to apply an accessory to, with a different menu.
[INFO] - Lua Debug: Error in "MC_POST_MODS_LOADED" call from "PST_AV": ...ral_vessel_3454558164/scripts/constellationsInitData.lua:113: attempt to concatenate a nil value (local 'sourceMod')
Stack Traceback:
...ral_vessel_3454558164/scripts/constellationsInitData.lua:113: in function 'addConstellationItem'
...ral_vessel_3454558164/scripts/constellationsInitData.lua:201: in function 'PSTAV_addConstItems'
...ral_vessel_3454558164/scripts/constellationsInitData.lua:257: in function 'initConstellationItems'
...irth/mods/astral_vessel_3454558164/scripts/initTrees.lua:39: in function 'initVesselTree'
... of Isaac Rebirth/mods/astral_vessel_3454558164/main.lua:54: in function at line 41
[INFO] - Lua Debug: Error in "MC_POST_MODS_LOADED" call from "PST_AV": ...ral_vessel_3454558164/scripts/constellationsInitData.lua:113: attempt to concatenate a nil value (local 'sourceMod')
Stack Traceback:
...ral_vessel_3454558164/scripts/constellationsInitData.lua:113: in function 'addConstellationItem'
...ral_vessel_3454558164/scripts/constellationsInitData.lua:201: in function 'PSTAV_addConstItems'
...ral_vessel_3454558164/scripts/constellationsInitData.lua:257: in function 'initConstellationItems'
...irth/mods/astral_vessel_3454558164/scripts/initTrees.lua:39: in function 'initVesselTree'
... of Isaac Rebirth/mods/astral_vessel_3454558164/main.lua:54: in function at line 41
I can't put a screenshot in Steam but I have the same result in the in-game console and in doubt I restarted my PC to be sure that everything was up to date
i had the same problem, it's probably a mod conflict. uninstall some mods to check what mod is causing it.